1. Cook, Serve, Delicious! 3?!
  2. News
  3. Balance Update v0.99 Now Available!

Balance Update v0.99 Now Available!

Here it is, the update before we launch v1.0 next week! I've been listening to feedback since the game was content complete this summer and made some adjustments to the balance of the game.

The biggest change is the significant increase in bad orders you can get to get a bronze medal- you can now get up to 14 bad orders, instead of 7. You can also get up to 7 bad orders for silver instead of 4. This is mainly to help progression in the early stages, and of course gold medals still require flawless runs.

I've also boosted the two weaker truck upgrades a bit, and nerfed a particularly deadly food truck attack, as well as adding some bug fixes and improvements. This update will go live for consoles either on launch day or shortly thereafter on October 14th on PS4/Xbox/Switch!

Thanks everyone for all the support, and we'll see you next week for the big 1.0 launch! (v1.0 will contain minor bug fixes).


= PATCH v0.99 NOTES =

= BALANCE CHANGES =

-Silver Medals require -Bronze Medals require -The Max Wieners sniper attack that reduces freshness expiration by 80% has been decreased to 40%
-Special System Analyzer: Lv.1 increased to 7sec (from 5), Lv.2 increased to 14sec (from 10), Lv.3 to 21sec (from 15).
-Heat Lamps: Lv.1 increased to 20% (from 15%), Lv.2 to 40% (from 30%), Lv.3 to 60% (from 45%).


= IMPROVEMENTS AND FIXES =

-Two new trinkets added.
-Improved performance for PC/consoles.
-Fixed issue with Discord Rich Presence food statuses.
-Final art added for all "outro" cutscenes.
-Overhauled a large portion of the audio to reduce the memory footprint.
-Redid a lot of texture groups to help reduce memory footprint.
-Fixed a few mislabeled items for foods.
-Fixed rare issue with controller not responding during the Tutorial phase.