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Hellish Quart News

Update 2025.06.10.0

Hellish Quart pre-alpha v.2025.06.10.0

FIX:
- Moving the leg away from low attacks - code refactoring (in plain words, should work better now)

Update 2025.06.09.0

Hellish Quart pre-alpha v.2025.06.09.0

TWEAK:
- Most characters: Inputting the same basic, non-combo attack again (for example, just "mashing" X button) will launch this attack with a 0.2s delay
- All characters: a bit weaker Spine and left arm muscles (a bit more "ragdoll-y")
- Laszlo: some attack animation tweaks

FIX:
- Corrected some animation tree transitions order

Update 2025.06.05.1

Hellish Quart pre-alpha v.2025.06.05.1

TWEAK:
- Hasan: Guardbreaker attack - no longer homing, longer startup
- Hasan: Feint attack - shorter window for the opponent to press Back to assume the correct guard
- Laszlo: Snapcut attack - slower animation and shorter blend-in time, to prevent trajectory alteration by the physics momentum
- Zera, Gedeon, Kalkstein, Dynis, Connor: a bit weaker muscles
- Arenas Castle, Barn: better ground shader

FIX:
- Characters' torsos can now deform snow

Update 2025.06.01.0

Hellish Quart pre-alpha v.2025.06.01.0

FIX:
- Hasan: feather shader is not working correctly with DOF
- Hasan: adjusted active frames on some attacks to prevent active frames not activating on some fast attack linking

TWEAK:
- Hasan: some long range attacks have now near-far animation blending
- Hasan: guard poses tweaks in relation to distance
- Hasan: Windmill attack input change

NEW:
- Hasan: new special attack

EDIT (Hotfix):

Hellish Quart pre-alpha v.2025.06.01.1

FIX:
- Fixed regression: turned off Graphics Stats Recording that may have caused some stuttering

TWEAK:
- Hasan: Tatar Cut attack - deeper lean back at startup and elbow is more tucked in



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Check our frequently asked questions page to know more about the game: https://www.hellishquart.com/faq

Technical issues? Check our technical help page: https://www.hellishquart.com/troubleshoot

Need mods for the game? Check out mods for Hellish Quart on Nexus Mods: https://www.nexusmods.com/games/hellishquart/mods

New Figher available now - Hasan

A new character joins Hellish Quart – Hasan, a Turkish Janissary, a warrior of the elite infantry corps of the Ottoman Empire. Janissaries were soldiers trained from a young age, renowned for their discipline, bravery, and mastery of bladed weapons.



Hasan wields a traditional Turkish kilij sword, known for its curved blade and lightning-fast slashing attacks. His fighting style focuses on speed and the ability to link attacks into long, flowing combos (attack linking), allowing him to overwhelm opponents with relentless offense.



Ready for the challenge? The update is live – jump into the game and witness the deadly precision of Hasan, the Janissary!

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Hellish Quart pre-alpha v.2025.05.30.3

NEW:
- New fighter: Hasan

FIX:
- Isabella, Dynis, Zera: fixed a bug where they would deal damage 0.05s after the hit, instead of instantly
- HistoryBuff mode, Survival Mode: fixed a bug that may have caused Connor to never be randomly picked
- Gedeon - fixed a bug that caused some Blood decals never to show
- Connor: water splash particles now spawn where he steps in the water instead of 0,0,0

TWEAK:
- Arcade Mode: rewards tweak (you get more ducats for lower difficulties)
- Arcade Mode: number of opponents per difficulty tweak
- Sim Attack Slomo: Fencers must be a bit closer for it to start (- Various tweaks on some arenas: foliage, lighting

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If you are experiencing technical problems after a game update, this solution helps in most cases:

1. In the Steam client, right click on Hellish Quart, choose Properties, Local Files, and click Verify integrity of game files...
2. Update your graphics card drivers and restart the PC.
3. Run Hellish Quart and reset the graphics options to default - go to Main Menu \ Options \ Graphics and click Reset.
4. Restart the game.

For more technical help and answers, info about modding the game, screenshots and videos, please visit our website.