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Hellish Quart News

Update v.2024.04.18.0

FIX:
- fixed a bug in Powerful Attacks perk (deals 11 damage if it hits the body, even when blocked - provided the blade touches the body hitbox in the moment of the block)

TWEAK:
- Jacek: attack recovery speed and damage pass

Hellish Quart pre-alpha v.2024.04.11.0

Hellish Quart pre-alpha v.2024.04.11.0

NEW:
- Survival Mode: You get a big bonus every time you win with an attack that you did not use before (regards just the attack you do the final wound with)
- Steppe Arena: New unlockables

New character - Tarnavski

Tarnavski fights with a dussack and many elements of his fighting style are based on Joachim Meyer's 1570 manuals.



Hellish Quart pre-alpha v.2024.04.10.0

FIX:
- Attempt to work around a bug that occasionally causes an artificial increase of win numbers for rank. Wins against the AI are counted both as a whole, and per character now - the numbers are then compared to be sure the amount of wins checks out. You might observe your rank dropping to lower (your true rank) if this bug ever happened to you.

TWEAK:
- Jacek: a bit shorter weapon
- Jacek: lower damage on short attacks from the wrist
- Alexander: higher overall damage
- Less over-the-top final wound sounds

NEW:
- New character: Tarnavski (with a dussack)



Hotfix 2024.03.16.0

Hellish Quart pre-alpha v.2024.03.16.0

FIX:
- Fixed a bug where you could gain control over your character before the round starts

TWEAK:
- Survival Mode: You can now get higher scores in general (around 62 000 max per round, to make sure it's possible to top the high scores resulting from previous exploits)
- Survival Mode: Flawless score is now reserved only for winning by attacking, and not by Grabbing. If you win by Grabbing, Flawless is 0, and Grab score is used instead.
- Survival Mode: Winning by Grappling the opponent is now scored similar to Flawless - the score is lower if you earlier got hit, got blocked, etc., but it has a minimum of 2000 points.

Update 2024.03.12.0

Hellish Quart pre-alpha v.2024.03.12.0

TWEAK:
- Survival Mode: Overall, more points can be won
- Survival Mode: Lose / Win screen scoreboard view adjust so your score is in the center of the second board
- Survival Mode: more initial points for Time
- Survival Mode: more points for a successful block and a higher cap
- Survival Mode: Pressure - a higher cap for walking forward, but more points lost when walking backward
- Survival Mode: When you die all values show 0
- Survival Mode: More points lost for swinging the sword in the air
- Survival Mode: More points for a perfect one-shot kill (you did not get hit, you did not block, enemy did not block, you did not whiff)
- Survival Mode: A bit less steep difficulty curve along the 30 duels, but a higher difficulty in the last 5 rounds
- Marta: Some attacks are a bit faster
- Marta: A bit faster wrist aiming when thrusting

FIX:
- Alexander: fixed an internal bug preventing him from be updated
- Character wins count: fixed a bug where Samuel's wins were counted as Isabella's (the bug was in Achievement stats, not in Survival Score or Steam Leaderboards)


NEW:
- New Steam Achievements