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Hellish Quart News

Update 2023.12.05.0

Hellish Quart pre-alpha v. 2023.12.05.0

TWEAK:
- All the skins that predate the skin unlocking system update are pre-unlocked, instead of super cheap and affordable with the default amount of ducats
- Building mode button is now Y instead of X to avoid conflicts with LMB clicks

NEW:
- Added a Lifetime Wins and Losses counter (against the AI)
- Added Ranks. Your score rank will increase as you win more fights against the AI. Currently, PvP matches are not ranked.

- Added an option in Gameplay Options to turn off any progression type of gameplay. It allows to opt out from earning ducats and "unhide" every unlockable in the game, as if it was already unlocked. When this option is on, the ducat earning system will be completely off and you will have access to all the skins, arena upgrades, etc. You also won't win or lose any ducats, your won and lost fights will not be counted and your Rank will not increase.

Note, that this option doesn't overwrite your saves, so if you decide that you want to unlock the content the intended way, you can just turn it off, and everything will be back to the state from before turning this option on.

- In Character Selection menu, when you choose a character with the character customization button, you can now press B (the UI Cancel button) to cancel browsing character skins on a chosen character and go back to character selecting

Update 2023.12.03.0 (new unlockables)

Hellish Quart pre-alpha v. 2023.12.03.0

FIX:
- Gedeon: fixed a bug in (RFF) Down, Fwd, A attack
- Jan: fixed regression with LG + Left + X attack not working

TWEAK:
- Gedeon: (LFF) LG + Forward + X thrust is now cancelable on recovery

NEW:
- Implementation of a character skin unlocking system. The character skins, that were available before, are now locked, but cost just 5 ducats to unlock. They will remain like that for a month, so current Early Access Players have time to unlock them at that price. A month from now, the prices will be raised, so new players can unlock them at an intended amount of ducats. Note, that ducats are only-in-game points, that you can earn only by playing the game. You can't buy them for real money, they are just like XP in RPG games.)

- Barabasz: new character skin
- Watchtower Arena: new upgrades available

Update 2023.11.28.0

Hellish Quart pre-alpha v. 2023.11.28.0

FIX:
- Fixed a bug in the Sharps and Wooden weapon selection menu that occurred when you went back to previous menus and returned
- Cpu vs. Cpu mode no longer can earn or lose ducats

TWEAK:
- Different file compression method (smaller build size at a cost of slightly longer load times); this may be a big download, but the game is now ~8 GB on the disk instead of ~12.
- Increased the physics simulation precision just a bit to get better collision detection, but not enough for weapons to start getting stuck on collisions

NEW:
- History Buff mode now shows pictures from historical fencing manuals and other relevant historical pictures, instead of text cards
- Jacek, Samuel: New HEMA protection clothes

Update 2023.11.24.0 (some new arena unlockables)

Hellish Quart pre-alpha v. 2023.11.24.0

FIX:
- The keyboard control scheme no longer shows in Character Selection Menu if you don't touch the keyboard
- Camera no longer blurs out when the HEMA Training match ends

NEW:
- HEMA Training matches now have a Winner and Loser animations at the end of the match
- Wooden Castle Arena: new upgrades available
- Stable Arena: new upgrades available
- The camera slowly pans to the winner at the end of a match in PvP and Training modes

KNOWN ISSUES:
- Cpu vs Cpu takes part in earning ducats - it shouldn't. Fix coming soon

Update 2023.11.22.0 (ducats)

In this update, besides important tweaks to the game mechanics, we also introduce ducats - an in-game currency that you can earn by winning sword duels. Ducats are used to unlock new stuff within Hellish Quart - skins, arenas, upgrades, etc.

[previewyoutube][/previewyoutube]


Hellish Quart pre-alpha v. 2023.11.22.0

FIX:
- Zera, Alexander: fixed sword swing sounds not playing
- Fixed regression: Long Guard is once more disabled for 0.15s after a Long Guard attack
- Jan, Barabasz: fixed occasional "noodle hands" on some LG attacks (there may be more)

TWEAK:
- Decreased the number of physics iterations per frame for less precise, but more stable simulation, to prevent swords from locking up on collision
- Canceling on active frames when the opponent is also attacking is now optional, and on by default (you can disable it in Options)
- Jacek: distance blending on LG Step thrust attack
- Jacek: his faster attacks now deal a bit less damage
- Jacek: a bit longer recovery on base attacks
- Jacek: his (RFF) Y attack now retracts the blade a bit before the strike
- Jacek: Down, Fwd Y, Y combo has more time between attacks
- Marta: The follow-up attack after a Push causes more damage (can kill now)

NEW:
- Introducing in-game currency: ducats. Ducats are earnable ONLY by playing the game. Every time you win a fight in the Arcade, Survival, or History Buff mode, you earn a randomized amount of ducats. Every time you are wounded or lose a match, you lose a percentage of your already-earned ducats. The longer you play each mode, the higher the chance of winning big amounts. Ducats are then used to unlock skins, swords, arena enhancements, new characters, etc. Historically, in the Polish-Lithuanian Commonwealth, a ducat was a common name for a one Czerwony Złoty coin (eng: Red Golden). Złoty is the currency in Poland to this day.

- New Arena: Small Gym
- Arenas: Armory, Meadow, Small Gym - new unlockable content