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Hellish Quart News

Update 2025.08.26.0

Hellish Quart pre-alpha v.2025.08.26.0

TWEAK:
- Tarnavski, Jacek: Attack animation speeds tweaks
- Isabella: a bit more muscle power for better trajectories
- Jan: a bit more muscle power for better trajectories
- Dynis: walking speed reduced a bit
- Most characters: walking speed increased just a bit
- Camera zoom tweaks on Brothel and Prison arena
- Gedeon: forces a different guard in (LFF) LG + Fwd, 1, also doesn't home in this attack, and it's no longer cancelable
- Kalkstein: (RFF) LG + Y now triggers a different guard
- Isabella, Gedeon: turned off wrist aiming on thrusts (at this point, none of the characters have wrist aiming)

FIX:
- Brothel Arena: fixed the music player
- Jan: "Corkscrew" attack fixed
- Jacek: fixed a bug in (LFF) Bind, Fwd, Y attack

Update 2025.08.25.0

[p]Hellish Quart pre-alpha v.2025.08.25.0[/p][p][/p][p]NEW:[/p][p]- New arena (Fire in a Brothel)[/p][p]- New music track[/p][p]- Camera now gets blocked by walls (very rarely happens due to the construction of the levels, but if it does, the camera will zoom in to not go into a wall mesh)[/p][p]- More steady camera[/p][p][/p][p]FIX:[/p][p]- fixed a bug where 2 of the characters were pre-loaded on game startup[/p][p]TWEAK:[/p][p]- Gedeon: tweaked some timings in attack animations for better blending[/p][p]- Jan: a bit more muscle power for better attack trajectories[/p][p]- Jacek: tweaked some timings in attack animations for a better feeling[/p][p]- Samuel: tweaked the part of the sword that can deal damage when bashing through the weak part of the opponent's blade, so hits are more reliable[/p]

Update 2025.08.17.0

Hellish Quart pre-alpha v.2025.08.17.0

FIX:
- fixed Connor's portrait not showing on the right side of the Arcade Mode loading panel
- Yendrek: more muscle power for better attack trajectories
- Yendrek: fixed an IK bug in squat attack
- Tarnavski: tweaked the body sway additive animations to have a lesser impact on guard poses
- Tarnavski, Gedeon: fixed feet IK on body sway

TWEAK:
- Kalkstein: less wrist aiming in thrust attacks
- Isabella: a bit faster basic forward attacks from the top
- Marie: most thrust attacks are a bit faster

Sword physics update

[p]This update brings character descriptions to the Character Selection Screen and significant weapon weight and inertia tweaks.[/p][p][/p][p]Hellish Quart pre-alpha v.2025.08.15.0[/p][p][/p][p]NEW:[/p][p]- new arenas[/p][p]- Character bios in the arcade mode character select screen[/p][p][/p][p]FIX:[/p][p]- changed the skybox in some arenas to fix a lighting bug (6-sided skyboxes not emitting ambient light in this particular Unity ver.)[/p][p]- Tarnavski: fixed some special moves not working[/p][p][/p][p]TWEAK:[/p][p]- All characters, except Dynis: a bit slower walking speed in all directions (attempt to increase parries amount and decrease disengaging and whiffs)[/p][p]- All characters: increased weapon weight and tweaked balance points; tweaked damping and inertia for better collisions[/p][p]- Most characters now have thinner weapon colliders[/p][p]- Adjusted bind points in most weapons for more stable blade binding[/p][p]- Hasan: Guard crusher move has a bit shorter recovery, and a much shorter recovery after blade impact[/p][p]- Tweaked postprocessing in chosen arenas[/p][p][/p][p]Having technical problems after an update?[/p][p]Please visit our technical help page.[/p]

Update 2025.07.21.0 (Small fixes)

Hellish Quart pre-alpha v.2025.07.21.0

TWEAK:

- Hasan: Different animations for Guardbreaker Attack
- Marie: shorter recovery frames from some attacks
- Isabella: follow-up attacks after thrusts are a bit faster


FIX:
- Laszlo: Left Detour and Right Detour attacks now work correctly
- Laszlo: canceling Low Swipe Attack now works correctly
- Jan, Barabasz: fixed a bug where you could cancel Tired Attacks
- fixed a bug that caused some characters to be able to make certain normal attacks with 0 stamina
- more than one edge cut hits during longer thrust attacks should no longer happen
- Tarnavski: canceling a stance switch attack before it launches should no longer break guard poses
- Tarnavski: (LFF) LG + B attack triggers a correct animation
- Tarnavski: (RFF) LG + Right, B attack triggers a correct animation
- Tarnavski: Dodge Forward + A should now trigger a Tired Attack when 0 Stamina
- Tarnavski: (RFF) LG + H now triggers a correct guard

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Technical problems after an update? Try our Technical Help page.