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Hellish Quart News

Update 2023.05.18.0

Hellish Quart pre-alpha v.2023.05.18.0

TWEAK:
- Menu font change to one that also includes non-English letters
- Right of Way: if a hit is scored, the crown marker now stays on the winner for 1 second (doesn't apply to light wounds, just to the winning hit)
- Maire, Isabella, Zera: fixed a bug where they would always dodge back when facing a thrust attack
- Marie, Marta, Isabella, Zera: weapon physics tweaks for smoother collisions
- Marta: small attack animations tweaks
- Marie, Marta: HEMA weapons tips should "stick" to the body upon thrust hit, instead of sliding off (cosmetic)

NEW:
- Move lists: added a small keyboard controls scheme info-box
- Character select screen: added a small keyboard controls info-box, if keyboard is selected as the control method

Update 2023.05.04.0 (Alexander - new attacks)

Hellish Quart pre-alpha v.2023.05.04.0

NEW:
- Alexander: New Attacks

Update 2023.04.26.0

Hellish Quart pre-alpha v.2023.04.26.0

FIX:
- Father Zera: fixed (LFF) Fwd, B, X not triggering correct guards
- Yendrek: now bashes through weak parts of the blade if hit with the shaft

NEW:
- New arena: Town Courtyard

Update 2023.04.20.0

Hellish Quart pre-alpha v.2023.04.20.0

FIX:
- Yendrek: consolidated of the weapon shaft and the axe head to one physical object to prevent ragdoll from going crazy in an impossible to solve physics scenarios (1 object is more bug-proof than 2)
- Yendrek: fixed Cocky Walk Kick special move so you can't Kick Sooner after the kick motion starts
- Turned off IK snapping for the axe head upon hit to prevent a few little IK problems it causes (basically, it did more bad than good)
- Chinese Localization correction pass

TWEAK:
- Yendrek: a bit longer recovery for attacks that require the left hand to let go of the shaft

New character - Yendrek!

Yendrek is a Carpathian Highlander. He fights with a shepherd's axe, which has many names across Carpathia: Ciupaga, Valaska, Fokos, and is used, even today, in Slovakia, Czech Republic, Poland, Ukraine, Romania and Hungary.

[previewyoutube][/previewyoutube]

This update is a bit tricky since the axe is not really a "fencing" type of weapon, and it can strike with the blunt part as well as the axe head. It also introduces a new pulling mechanic. Please keep in mind that this is still Early Access, and you may encounter an occasional bug or weird physics behavior - especially with this brand new guy. He still needs some ironing out, but we'll get there!

Have fun!