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Hellish Quart News

Update 2023.01.21.0

Hellish Quart pre-alpha v.2023.01.21.0

FIX:
- Marie: Fixed her left palm not detecting being hit
- Isabella: fixed regression - Go Around attack now works again
- Isabella: Zwerhau from High Guard works again (not sure if it ever worked though)
- Isabella: now has proper guards against thrusts

TWEAK:
- Isabella: some sidestep attack animation tweaks (better angles, longer reach)
- Marie: tweaked Attack Fwd + X animation for a more proper attack angle

NEW:
- Isabella: Can now switch leg stance by pressing A + B (in place)

Update 2023.01.20.0

Hellish Quart pre-alpha v. 2023.01.20.0

NEW:
- Added a music theme for Alexander
- Added optional FPP view for the Arcade Mode


FIX:
- Jacek, Barabasz, Laszlo: fixed a bug where they could still properly guard after getting punched or kicked
- Rapiers, after not detecting point damage, but detecting edge damage on thrust attack, will check for point damage once again, and override if it's detected
- Samuel: Fwd + B attack animation no longer aims below the intended guard
- Father Zera: fixed a bug where (LFF) Fwd, B, X combo was not triggering
- Fixed a bug where some attacks would not deal damage when you held LG, the opponent who was not a rapierist started his cutting attack, and right after that you pressed your LG attack
- Kalkstein: fixed some attacks triggering the wrong guards
- Isabella: polish pass on Long, High, and Low Guard attack control scheme
- Isabella: thrust attacks now trigger anti-thrust guards instead of anti-cut
- Samuel: tweaked the Fwd, Y, B timings


TWEAK:
- You can no longer switch between high and low guards without letting go of the LG button (it was often causing unintentional, accidental transitions)
- Keyboard: Push and Grab are now bound to keys as default (you can rebind them in Options to your liking)
- Marta: She now has a fixed combo attack after punch or a kick
- Push attack (Right Trigger) is now hitbox detected, instead of basing on distance and angle
- Push attack can always hit now (if the pusher's hand actually touches the opponent's hitobx), even if the opponent's attack is in active frames
- Push stun is longer now (but you can cancel it by dodging back)
- Marta: Animation tweaks of some thrust attacks
- Binding now disengages during the whole attack, not only the active frames
- Marta: Some attacks have shorter startup frames
- Marie, Marta: smoother aiming when thrusting

Update 2023.01.12.0

Hellish Quart pre-alpha v.2023.01.12.0

TWEAK:
- Alexander: fixed a bug where his velocity damage modifier was capped at a too high value, resulting in abnormally high damage with fast rotating cuts
- Alexander: some cuts are a bit slower (2%)
- Alexander: his sword has more mass
- Marie: a bit slower B attack
- Samuel: a bit weaker base damage of the Y attack
- Alexander: a bit shorter weapon
- Alexander: a bit worse blade binding ability
- Marta: Aggressive AI tweaks (WIP)

FIX:
- Fixed a bug where some of the character's non-physics animated bones could shift within the ragdoll construct
- Alexander: fixed a bug where he was not able to bash through the weak part of rapier blades

Update 2023.01.10.0

Hellish Quart pre-alpha v.2023.01.10.0

FIX:
- Lowered the physics maximum angular speed even more, to minimize the possibility of colliders getting stuck in each other (the "sticky blades")
- Isabella: fixed a bug where she would detect for a hit only one time after bashing through the opponent's blade. Now she detects every frame until the active frames of the attack are finished (like in Father Zera)

TWEAK:
- Samuel: Fwd + Y attack is 4% slower
- Isabella: sword hit detection raycast is now a bit narrower, which should limit false positive block detection

NEW:
- Added a "force 72 fps" option. This is to use with "Vsync Every Second V Blank" on 144Hz monitors (144/2 = 72), on graphics cards that have problems maintaining 144 fps with the desired quality settings.

Update 2023.01.09.1

Hellish Quart pre-alpha v.2023.01.09.1


TWEAK:
- Gedeon: attack and blocking timings polish pass
- Gedeon: more muscle power for better blade trajectory
- Isabella: sidestep attacks are a bit slower

NEW:
- arcade mode: added yet another, the easiest difficulty level (the boss is easier too)