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Hellish Quart News

Update 2025.07.21.0 (Small fixes)

Hellish Quart pre-alpha v.2025.07.21.0

TWEAK:

- Hasan: Different animations for Guardbreaker Attack
- Marie: shorter recovery frames from some attacks
- Isabella: follow-up attacks after thrusts are a bit faster


FIX:
- Laszlo: Left Detour and Right Detour attacks now work correctly
- Laszlo: canceling Low Swipe Attack now works correctly
- Jan, Barabasz: fixed a bug where you could cancel Tired Attacks
- fixed a bug that caused some characters to be able to make certain normal attacks with 0 stamina
- more than one edge cut hits during longer thrust attacks should no longer happen
- Tarnavski: canceling a stance switch attack before it launches should no longer break guard poses
- Tarnavski: (LFF) LG + B attack triggers a correct animation
- Tarnavski: (RFF) LG + Right, B attack triggers a correct animation
- Tarnavski: Dodge Forward + A should now trigger a Tired Attack when 0 Stamina
- Tarnavski: (RFF) LG + H now triggers a correct guard

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Technical problems after an update? Try our Technical Help page.

Update 2025.06.10.0

Hellish Quart pre-alpha v.2025.06.10.0

FIX:
- Moving the leg away from low attacks - code refactoring (in plain words, should work better now)

Update 2025.06.09.0

Hellish Quart pre-alpha v.2025.06.09.0

TWEAK:
- Most characters: Inputting the same basic, non-combo attack again (for example, just "mashing" X button) will launch this attack with a 0.2s delay
- All characters: a bit weaker Spine and left arm muscles (a bit more "ragdoll-y")
- Laszlo: some attack animation tweaks

FIX:
- Corrected some animation tree transitions order

Update 2025.06.05.1

Hellish Quart pre-alpha v.2025.06.05.1

TWEAK:
- Hasan: Guardbreaker attack - no longer homing, longer startup
- Hasan: Feint attack - shorter window for the opponent to press Back to assume the correct guard
- Laszlo: Snapcut attack - slower animation and shorter blend-in time, to prevent trajectory alteration by the physics momentum
- Zera, Gedeon, Kalkstein, Dynis, Connor: a bit weaker muscles
- Arenas Castle, Barn: better ground shader

FIX:
- Characters' torsos can now deform snow

Update 2025.06.01.0

Hellish Quart pre-alpha v.2025.06.01.0

FIX:
- Hasan: feather shader is not working correctly with DOF
- Hasan: adjusted active frames on some attacks to prevent active frames not activating on some fast attack linking

TWEAK:
- Hasan: some long range attacks have now near-far animation blending
- Hasan: guard poses tweaks in relation to distance
- Hasan: Windmill attack input change

NEW:
- Hasan: new special attack

EDIT (Hotfix):

Hellish Quart pre-alpha v.2025.06.01.1

FIX:
- Fixed regression: turned off Graphics Stats Recording that may have caused some stuttering

TWEAK:
- Hasan: Tatar Cut attack - deeper lean back at startup and elbow is more tucked in



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Technical issues? Check our technical help page: https://www.hellishquart.com/troubleshoot

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