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Hellish Quart News

Update 2025.02.02.0 (Small)

Hellish Quart pre-alpha v.2025.02.02.0

FIX:
- Marta: Changed animation compression method that caused neck bone to pop when walking left

NEW:
- Survival: added a start screen explaining the concept of this mode

TWEAK:
- Survival: small changes to scoring (you can win more, but also lose more)

Update 2025.01.20.0

Hellish Quart pre-alpha v.2025.01.20.0

NEW:
- The game can now detect, on startup, if the save file is corrupted or can't be loaded (this may happen for various causes, power outage during saving, closing the game during saving, game crash, Steam Cloud Save service failure, hard disk error, etc.).
If this happens, you will be asked if you want to try to restore a backup, create a fresh save file, or ignore this and try to fix it manually - usually by trying to go to Graphics Options in the game and clicking "Reset" - although it might not help if the file is corrupted (has 0 kb due to write error, for example).

Update 2025.01.18.0 (hotfix)

Hellish Quart pre-alpha v.2025.01.18.0

FIX:
- fixed a bug where survival mode scripts would interfere with 2 player modes

Update 2025.01.16.1

Hellish Quart pre-alpha v.2025.01.16.1

FIX:
- minor fixes

Update 2025.01.16.0

Hellish Quart pre-alpha v.2025.01.16.0

FIX:
- fixed regression, where attacks from high or low guard would have a fixed delay
- Jan, Barabasz: fixed regression where close distance attack variant animations lost references (were missing in the build)
- AI 5: fixed some situations where it would go to an infinite loop

TWEAK:
- AI 5: minor tweaks
- Marta, Marie: a bit larger tip hit detector