1. Hellish Quart
  2. News

Hellish Quart News

Release of Steam Trading Cards

Hi!

Eight Steam Trading Cards were just released for Hellish Quart.

You'll get half of the cards just by playing Hellish Quart - you will see them appear in your Steam Library. You will have to trade with other players to get the other half. Collect a full set of Trading Cards and you can get rewards, like additional customization to your Steam profile: emoticons, backgrounds, etc. For each collected set you can craft a Steam Badge!

You can read more about Cards here: https://steamcommunity.com/tradingcards/

Level 1:


Level 2:


Level 3:


Level 4:


Level 5:


Foil:



The 8 Cards to collect:


















All this is of course completely optional, and if it's not your thing, you don't have to do anything. But if you are into Steam Trading Cards, Hellish Quart can now join your collection :)

Hotfix 2023.03.20.0

Hellish Quart pre-alpha v.2023.03.20.0

FIX:
- Fixed Marta and Marie's rapier IK not turning off after scoring in Training Mode
- Fixed characters being still controllable after scoring a hit in Training Mode with 0:0 double kill rules

Update 2023.03.19.0

Hellish Quart pre-alpha v.2023.03.19.0

TWEAK:
- Marta: significantly longer rapier

FIX:
- When a character is Grabbed, his sword damage detectors are instantly turned off, to prevent hitting the opponent in the middle of the Grab (which resulted in characters running around with their heads chopped off, etc.). This could have happened in a very specific situation, when the character was grabbed when his attack was still in the startup phase, but not yet in the active phase.
- Samuel: fixed a bug where his HEMA gear would not show up in Character Select Screen
- Arcade Game Over screen exits to Main Menu instead of the Character Select Screen
- Arcade dif. 4: Fixed the 7th opponent being the same as the 6th

Update 2023.03.16.0

Hellish Quart pre-alpha v.2023.03.16.0

FIX:
- Isabella: Fixed a bug where sometimes Isabella would freeze after switching the leg positions
- Marie: fixed a bug where she was still trying to aim the point at the opponent's heart after her thrust attack got blocked
- added missing physics friction script on Kalkstein's sword
- School Gym Arena: the scoring machine now cancels the lights and beep signal on double kills, if the no-points-for-double-kills scoring mode is selected
- Fixed a bug where a final hit audio effect was sometimes cut off in Training mode
- Alexander: fixed some second animations in a combo sometimes not detecting hits, after the first attack was blocked
- Marta: fixed a bug where thrust IK would turn off instantly when winning

TWEAK:
- School Gym Arena: rebaked lighting
- Alexander: shorter recovery times after attacks in general
- Alexander: a bit slower attacks
- Alexander: a bit longer blade
- Alexander: wider hit detector in cut attacks to ensure contact
- Alexander: more muscle power for better blade trajectory
- Alexander: bigger maximum rotation velocity on the sword
- Kalkstein: less physics friction on the blade to prevent the "sticky blade" effect in impossible to solve scenarios
- Training (HEMA) mode: Stamina and damage also resets for the winner of a round
- Marta: a bit bigger sword tip detector

Some basic fencing tactics for Hellish Quart (video)

A short video about some useful tactics you can use to keep winning duels! They are directly taken from real-world sword fighting - use them in Hellish Quart!

[previewyoutube][/previewyoutube]