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Hellish Quart News

Hellish Quart pre-alpha v. 2022.03.05.0

TWEAK:
- Snow Hut arena: postprocessing tweaks
- Marie: small thrust hit animations tweaks

FIX:
- Fixed regression: Grab animation mechanics
- Fixed regression: Sometimes characters would turn off root motion after a defended Grab
- Blade Push (RT button) has priority over Close Attacks (punches, kicks, etc.) if they hit simultaneously
- Grabs have priority over Blade Push and Close Attacks if they hit simultaneously
- Grab and Blade Push have active frames now, instead of a single distance and angle check at the moment of pressing the button
- Isabella: Combo "Fwd, 1, 2" has now near-far blending
- Laszlo: Fixed wrong guard response on the second attack of "Fwd, 3, 4" combo
- Fixed a bug where "Down, Back, 2" attacks worked as "Down, hold Back, 2" attacks. They now work normally.

NEW:
- Procedural Feet Stabilization - due to large amount of polish needed, this will, for now, remain optional; off by default, you can turn it on in Gameplay Options

Hellish Quart pre-alpha v. 2022.03.04.0

FIX:
- Procedural feet stabilization tweaks

Hellish Quart pre-alpha v. 2022.03.03.0

NEW:
- Added procedural feet stabilization to minimize sliding

TWEAK:
- Further tweaks of collision and physics simulation system
- Further tweaks on weapon inertia
- Swords audio tweaks

FIX:
- In case of a double hit, a victory animation can now be interrupted by a hit animation, and not only by death animation. If the character survives, the "wounded victory" animation will play
- Fixed bug when sometimes characters wouldn't play victory animation if they get hit after the victory starts
- Fixed bug when characters would sometimes not turn on root motion back on after being grabbed
- Gedeon: fixed bug where followup attacks in a combo string often did not detect impacts

Update: Collisions and HEMA gear

New collisions and Isabella's new attack animations:

[previewyoutube][/previewyoutube]

Red Dragon HEMA gear:

[previewyoutube][/previewyoutube]

Spes HEMA gear and new win / lose sparring animations:

[previewyoutube][/previewyoutube]


Hellish Quart pre-alpha v. 2022.02.26.0


NEW:
- Isabella: New attack animations (replacing some older attacks)
- Isabella: all new "tap-tap" defeat animations for training mode for every body part
- Isabella: training mode "win" animations
- Customization: Red Dragon HEMA training gear
- Customization: Spes HEMA training gear
- Modern School Gym Arena
- Training mode with steel blunt weapons (before it was wooden wasters only)
- New weapon impact sounds for longswords and rapiers
- Different method of triggering blade clash sounds (one independent clash sound, instead of every blade making its own)
- Separate volume slider for blade clash sounds

TWEAK:
- Different physics collision detection system (more precise blade on blade contact detection)
- Increased physics simulation iterations (more precise simulation, takes a bit more processing power, but it's worth it)
- Isabella: faster attack linking
- Isabella: tweaked longsword inertia to behave more realistic (so it feels heavier)

FIX:
- Jacek: fixed blood not showing on his blade
- Fixed bug where "tap-tap" losing animation in training mode was played with 0.7 speed, because the defeated character had 0 stamina
- Isabella: Fixed left hand IK issues
- Isabella: Fixed too much stamina consumption by some of the combos
- Zera: Fixed left hand IK issues
- Fixed bug where some of the characters couldn't grab an attacking opponent during his whole attack animation, and not only during the active frames of the attack animation
- Fixed bug where there was no sound in "win camera", when winning or losing in no blood mode

Known issues:
- Isabella's attacks are Work In Progress - more to come.
- Isabella's move list is not fully correct yet, because new attacks are a work in progress
- Level select panel: School Gym level shows Watchtower preview instead of School Gym preview
- Some characters don't have blunt steel training weapon models yet, which results in blood showing on blades, if you select to fight with blunt steel training weapons

HEMA Gear (upcoming new skins and arena)

Check out the upcoming new character customizations:

[previewyoutube][/previewyoutube]

New skins for characters are coming and amongst them is some of the best and most popular modern HEMA gear provided by Red Dragon Armoury! You can train fencing just like in your local HEMA club :)

Those will be optional, cosmetic customizations in the base game.