Schiavona Animations and some details about the weapon (video)
[previewyoutube][/previewyoutube]
This time about the schiavona sword attack animations for new character of Hellish Quart. Long story short - we got the real sword to record proper animations and get the feeling of how it is to fight with it.
I am a bit surprised that on videos it looks "light", while in reality it feels very heavy. I did not speed it up in mocap animations either.
We also 3d-scanned another big batch of historical clothes for making various new characters - both fencers and story npcs.
Story mode and mini-quests:
We decided to delay them, because we changed the concept of the stories a bit. Instead of a series of loose, random quests, every character will now have his own adventure that leads to the big, main storyline. Also, every mini-quest is now written by Jacek Komuda, our writer/historian - this way the entire plot and all the characters' fates create one coherent universe.
This time about the schiavona sword attack animations for new character of Hellish Quart. Long story short - we got the real sword to record proper animations and get the feeling of how it is to fight with it.
I am a bit surprised that on videos it looks "light", while in reality it feels very heavy. I did not speed it up in mocap animations either.
We also 3d-scanned another big batch of historical clothes for making various new characters - both fencers and story npcs.
Story mode and mini-quests:
We decided to delay them, because we changed the concept of the stories a bit. Instead of a series of loose, random quests, every character will now have his own adventure that leads to the big, main storyline. Also, every mini-quest is now written by Jacek Komuda, our writer/historian - this way the entire plot and all the characters' fates create one coherent universe.