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Hellish Quart News

Update 2021.02.26.0

TWEAK:
- Balancing pass on Survival Mode (trying to ease the difficulty curve)
- Longswords: can bash through weak part (upper half) of any lighter blade

NEW:
- added new AI scheme (aiming for low-mid difficulty)

Update 2021.02.23.1

FIX:
- Fixed bug where Barabasz saber's collision box was too long
- Fixed bug where Pause could break time scale in some cases
- Fixed bug where attacking could sometimes result in wounding self

Known Issues:
- Slowing game speed in Options results in not perfect smoothness of rendering - fix in next update; for now please play in normal speed

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Previously:

Hellish Quart pre-alpha v. 2021.02.23.0


FIX:
- Fixed bug where while holding back + left or right and attacking would instantly cancel the attack

Rolling back from update 2021.02.23.0

Rolling back for few hours to fix some bugs and regressions

Update 2021.02.23.0

FIX:
- Fixed bug where while holding back + left or right and attacking would instantly cancel the attack

Update 2021.02.22.0

In this update:

TWEAK:
- AI tweaks
- Empty Arena has music back on
- stripping down Meadow scene for additional FPS (wip)

FIX:
- Isabella: changing stances when on the right side is now done with correct up/down diection instead of left/right in game logic
- Fixed bug when Jacek tried to enter ragdoll mode after decapitation
- Fixed bug where Isabella sometimes freezes when changing high and low guard stances
- Pushing down the blade (hold Long Guard and press one of low attacks) now works on Marie

NEW:
- Barabasz: some new attack animations (beginnig to differentiate Barabasz from Jacek)
- Added new music track for Gallows arena
- bashing an idle blade makes it lose aim upon thrust for 0.3s (for example: bash Marie's rapier right before she attacks and she will lose aim for a moment)
- Practice mode (wooden weapons, no blood, endless) - in production / unpolished yet