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WRATH: Aeon of Ruin News

Content Update #3 is LIVE NOW!



Greetings mortal! We are back with a third major Content Update and there's a lot new stuff for all of you to enjoy, explore and exterminate!

This update brings in a brand new level called The Hollow - a forest choked with ancient trees and forgotten ruins. Delve into the heart of the long-corrupted woods and discover the new Trinket of Deflection, an Artifact that summons an arcane shield. Activate the Trinket of Deflection in emergencies to ward off enemy projectiles or go on the offensive and unleash bullets, bones, and blood. But beware the Lurker, a new aquatic abomination waiting in the depths.

[previewyoutube][/previewyoutube]

[h2]Changelog[/h2]

[h3]Additions[/h3]
  • 1 new level, The Hollow
  • 1 new enemy, The Lurker
  • 1 new artifact, Trinket of Deflection
  • Updated enemy encounters in The Mire and The Priory and artifacts in The Undercrofts, The Mire, The Gardens and The Priory

[h3]General [/h3]
  • Added timestamps for saves
  • Added a lot of destructible furniture to the indoor sections of The Priory
  • Increased brightness across the board in the indoor sections of The Priory
  • Tweaked many enemy positions and setups in The Priory
  • Overhauled logic in The Priory so that sequence breaking still spawns things correctly
  • Significantly decreased self damage with the Retcher and the Slag Cannon
  • Mouse setup and keyboard binds are now separate menus
  • Added crosshair scaling options
  • Added toggle viewpunch scale

[h3]Bug Fixes [/h3]
  • Fixed rare cases of enemy cysts killing the player instantly regardless of health and armor, though this might still happen very rarely
  • Fixed a logic bug in The Gardens
  • Fixed a variety of bugs in several levels
  • Fixed rare instances of unkillable Wretches
  • Fixed skating Widows
  • Fixed frame skips/lag in The Mire’s swamp when firing the Shotgun’s primary
  • Fixed being able to fly when crouching on top of urns
  • Fixed rare cases of enemies spawning at 0 0 0 when re-entering a map
  • Fixed rare cases of Oppressors freezing after death
  • Fixed a bug where jumping while walking stopped you in the air

[h3]Weapon & Enemy Balance[/h3]
  • Changed the Retcher's attacks slightly: primary attack cysts can now attach to surfaces and act as proximity mines. Players can shoot their own cysts to detonate them. Secondary attack cysts now bounce.
  • Increased max ammo capacity for the Fang Spitter to 150 (was previously 100)
  • Reworked the Executioner’s charge and turning speeds
  • Wretches now give 15 health instead of 20 when the Life Siphon is used

[h3]Known Issues[/h3]
  • There may be rare instances of faces that are completely black or have weird lighting going on; this is a byproduct of a new map compiler we’re using. These issues will be solved for the release version.

Important Early Access Announcement and Teaser!



Hello WRATH Supporters!

Our team has been hard at work on WRATH: Aeon of Ruin during this difficult year. We know we have been quiet during the past few months, but we are excited to return with good news. We are back and ready to support the third content update for Early Access in January. We wanted to hit December 22, but some of our team fell ill to Covid-19, and we wanted to take extra time to make this new update extraordinary. Moreover, in order to make WRATH the best we can, we are moving the 1.0 launch into Summer 2021. We will announce a more specific, definitive date early next year.

We apologize for the delay, but we know that you will love what we have to offer with WRATH’s future.



Happy Holidays to all of you! Till the next time, you can enjoy these teaser screenshots of the new map!





Hotfix for Content Update #2

Hey everyone,

just released a small hotfix for couple of issues.

  • fixed Cyst pickup giving 30 ammo instead of 2
  • fixed missing SDL2.dll required by sdl client version

Content Update #2 is NOW LIVE and we've got a release date!



Oh yeah, it's finally here! The second major content update arrived and adds plenty new to sink your teeth into.


Also, we've got a release date for the full release! Mark February 25, 2021 in your calendars!

But wait, there's more! Pre-orders for the for Founder’s Edition Big Box just started! With only 500 copies in production, these will not remain available for long. This pre-order page includes a real-time counter denoting how many copies remain. Each includes:

• Limited Founders Edition Big Box
• Wrath: Aeon of Ruin on CD-ROM
• "The Art of Wrath" Art Book
• Original Soundtrack by Andrew Hulshult
• USB drive loaded with exclusive digital content
• 5 Metal Enemy Figurines
• Reversible Poster
• Exclusive Stickers

[previewyoutube][/previewyoutube]

Boys, grab your double barrel, it's time to get back to it...

[h3]Full changelog:[/h3]

Please note, that your old save files won't be compatible with the newest update.

Additions
  • Added new level “The Priory”
  • Added new enemy “The Oppressor”
  • Added new weapon “The Slag Cannon”
  • Added new item “The Sigil of Flight”
  • Added SDL2 version of game client
  • Added a cumulative damage system to enemy pain states
  • Added option for screen flash when picking up items
  • Added refresh rate options
  • Added “Always Run” option
  • Added “Toggle Run” option
Bug Fixes
  • Fixed corrupted UVs on the Shotgun Shells, Invader arm blade and Heretic gibs that occur with recent nvidia drivers
  • Fixed bug that caused some Afflicted to become immortal, spam attacks and/or cause massive frame rate drops (RIP Jib)
  • Fixed speedy Stricken
  • Fixed bug that caused view tint to persist when loading a game after dying under water
  • Fixed items flying out of Coffers at incorrect angles
Weapon & Enemy Balance
  • Increased Coach Gun primary and secondary fire damage and changed secondary fire from hitscan to richochetting projectiles
  • Decreased Shotgun secondary fire damage
  • Increased Retcher impact damage, AOE damage and splash radius
  • Increased Fang Spitter primary and secondary fire damage
  • Enemy warp invulnerability frames decreased from 10 to 3
  • Reduced Executioner charge duration
  • Reduced Heretic chase duration
  • The Wretch’s spinning explosive head occurs less often

Misc
  • Improved weapon position and animations for “centered weapons” setting
  • Improved enemy pathing system
  • Optimized assets and compressed game files into archives
  • Increased the responsiveness of player movement
  • Improved Artifact menu mouse input
  • Changed lava to look more like lava and less like pizza
  • Changes some asset colors that were not within palette
  • Added prompt for F3 Load Menu
  • Removed feature that uninstalls the game when attempting to play on easy

WRATH is 20% off! New content update coming soon!



WRATH: Aeon of Ruin is now 20% off for a limited amount of time. Don't miss it!

Also, keep an eye on our news for a new content update coming out soon!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/