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WRATH: Aeon of Ruin News

GRAVEN and Viscerafest Demos will be available during the Steam Game Festival!



Hello everyone!

The next Steam Game Festival begins tomorrow and we are happy to announce that GRAVEN and Viscera fest will be participating with playable demos! From February 3rd to February 9th you will have the opportunity to step into the shoes of the priest and experience the world of GRAVEN first hand as well as having the chance to cause some mayhem among the ranks of Dr. Mortice's army in Viscerafest!

Don't forget to wishlist GRAVEN and Viscerafest!

https://store.steampowered.com/app/1371690/GRAVEN/
https://store.steampowered.com/app/1406780/Viscerafest/

Wrath Hotfix 1.4.2

Bug Fixes:
* Fixed enemy damage values for all skill difficulties
* Fixed the exit to The Gardens on the skill difficulty Easy

Patch 1.4.2 is now live!



Greetings mortals!

In response to the feedback we have received from all of you, following the last Content Update, we have started investigating the sudden spike in difficulty and found out, that because of a small typo in the code, all the difficulty levels have been set to Outlander difficulty, no matter which one you picked. This update lowers the difficulty back down, so that everyone can enjoy the game once again! It is also in place to congratulate anyone who has played or even finished the game for that matter - because of this technical issue, you have bested the game on its hardest difficulty and for that we salute you! A more than impressive feat for a mere mortal!

We have also fixed an issue regarding the exit in The Gardens level when playing on Easy difficulty.

We would also like to thank all of our fans who have pointed out this issue in our Steam Forums - you help us make the game better for everyone! Thank you!

It is also worth mentioning, that this update is compatible with saves from previous versions so after updating your game, you can continue where you left off!

[h2]Changelog[/h2]

[h3]Bug Fixes [/h3]
  • Fixed enemy damage values for all skill difficulties
  • Fixed the exit to The Gardens on the skill difficulty Easy

WRATH: Aeon of Ruin launching along with Linux support this Summer, third update out now

WRATH: Aeon of Ruin is a dark fantasy-horror FPS powered by the original Quake engine from publishers 3D Realms and 1C Entertainment and developer KillPixel Games.

Read the full article here: https://www.gamingonlinux.com/2021/01/wrath-aeon-of-ruin-launching-along-with-linux-support-this-summer-third-update-out-now

Hotfix for Content Update #3



Greetings mortal! We have just released a small hotfix, addressing some of the technical issues that have been reported after the release of Content Update #3.

We would also like to take this moment to thank all of our fans who have reported these problems to our Steam Forums - you help us make the game better for everyone! Thank you!

Please note, that your old save files won't be compatible with the newest update. This is due to the limitations of the original Quake engine. We are working on a solution to fix this issue, that will be present in the full release

[h2]Changelog[/h2]

[h3]Bug Fixes [/h3]
  • Fixed darkness graphical issue
  • Fixed crashes caused by the Shotgun and Coach Gun's alt-fires
  • Fixed the skybox's shader parameters in Mourningvale
  • Fixed Profile selection menu
  • Fixed Journal font scale
  • Fixed +mwheeldown that would cause a weapon to retain the previous weapon's model
  • Fixed issues with the menu's graphics
  • Fixed incorrect messages when picking up the Fang Spitter and the Shotgun
  • Improved performance when firing the Shotgun (related to the frame skip bug players have encountered in The Mire)