1. Kebab Chefs! - Restaurant Simulator
  2. News

Kebab Chefs! - Restaurant Simulator News

IMPORTANT ANNOUNCEMENT! - GAME NAME UPDATE!

👨‍🍳 👩‍🍳 Greetings Chefs! We have some important changes that we would like to share with you!



[h2]Kebab Chefs![/h2]

Kebab Simulator changing it's name to "Kebab Chefs! - Restaurant Simulator" or just "Kebab Chefs!" for short. from today, we will be referring the game as Kebab Chefs and new name will be updated on steam page and discord server. Of course you can still call it Kebab Sim which is still a cool abbreviation of the name

Our purpose for this change is to have a more specific and appropriate name for the game, displaying it's co-op and challenging nature, while you will be challenged with cooking the most delicious dishes as individual chefs! On the other hand, you will be running your dream restaurant business, responsible for it's success with your friends!

[h3]Prologue[/h3]
As you may guess, there is little time left for the release, so it's less likely that there will be further updates for prologue version. Instead, our team will focus more on the full game and deliver the most fun and smooth experience of the game!

[h3]Release Date[/h3]
Release date will be shared in the following day. You can join our Discord community to follow up recent developments about Kebab Chefs!

KEBAB SIMULATOR: PROLOGUE IS LIVE!

Hello Chefs!

[h3]We are happy to announce that Kebab Simulator: Prologue version is live now for FREE.

Play it now on Steam and experience the gameplay of Kebab Simulator. [/h3]

https://store.steampowered.com/app/2466680

KEBAB SIMULATOR: PROLOGUE VERSION ANNOUNCEMENT!

Hello Chefs!

We are happy to announce that Kebab Simulator: Prologue store page is live!

https://store.steampowered.com/app/2466680

After nearly one year, ultimate restaurant business experience is back! You will be able to play a brief version of the game and experience most of the main game mechanics for free.

Of course, multiplayer option will be available on the full release, not on prologue version.

Please don't forget to also add prologue version to your wishlist! It's very important for us to reach more people during the prologue.

We value your feedbacks a lot to get the game ready for the full release. You are always welcome to our Discord channel. We can't wait to hear what you think!

Development Update - Workers!


Greetings to all kebab lovers!

It's been quite some time since we last meet on a development update. That's the second time we dug into development and stay silent for a while. But yet again, we are back with even more!

While we're gone, we have made a lot of improvements, developed new features and dealt with balancing in game economy in order to provide a smooth gameplay and progression feeling for you. Of course we will be introducing all of these changes but as always, we have one big topic at a time.

Also, we will be having some great news for you this very month. The day is getting closer than ever before! Don't forget to join our discord channel from here to hear all about the news. Now on to the topic!

[h3]Worker AI[/h3]

You are finally be able to hire AI workers for your restaurant to help you run the business! This was one of the most requested features in our discord channel. Our initial thought about it to deliver this feature after early access. But then we decided to bring it before the release because when we reach late game stages, it is essential to have employees on your side to help you run the restaurant.



For now, you will have option to hire waiters and cleaners.

Waiters: Will help you deliver dishes, collect money and take orders from customers.

Janitors: Will clean the restaurant, and provide you with a hygienic environment.



But how does this all work? How waiter AI knows which dish to bring to which table? This is where plate marking system comes in

[h3]Marked Plates[/h3]



As you can see above, there is a plate marked as ready to serve! Players are able to mark dishes they prepared with current active orders. When a plate is marked, an icon appears on top of the plate and any available waiter will take it to the corresponding table.

However, this feature is also intended to use on Co-Op! This means you will also be marking plates for your friends. Whenever a players takes a marked plate, the table which plate belongs to will be highlighted to player who carries the plate. This way, you will be running your businness more smoothly and communication between players will be much more easy!

So let's call it a new beginning, small part of a long chain. I assure you that there will be much more updates and announcements in a short time and one of them is about a prologue edition of the game!

See you very soon and thanks for reading all the way down here!

Development Update - Huge UI Update!

Greetings, Kebab Lovers!

We are finally here with another dev update. This one is going to be about UI/UX rework we have done after the steam next fest.

Before jumping into the topic, I wanted to share that we are planning to organize a Q&A event live on our Discord channel!

During the Q&A event, we will be answering to all of your questions about the game and the game’s future. We will be announcing the date soon. So don’t forget to join our discord server if you are interested!

As we announced in our Discord server, Kebab Simulator’s early access release is postponed to early 2023. This is because we want to be able to offer you an immersive experience and be sure that you will be having a very smooth multipayer experience.

This is the longest dev update we have published so far. So please let us know how do you like our new UI in the comments. You are also welcomed to drop your suggestions in our discord channel. We would love to see you there. Hope to see you in much longer dev updates!

Back to the topic! UI... As mentioned before, we have been making changes on huge part of our game’s UI. Despite we think new UI looks way more better now, it's not the actual reason. It also made a huge impact on the functionality and became much more player friendly.

[h2]Main Menu[/h2]

Our first UI rework applies to ALL of the main menu UI. Yes, We re-designed them all over again...

First reason for this is to have a consistent UI color palette for all of the main menu UI (which we didn’t have before). On the other hand, making them compatible and easy to navigate through other game modes which we will be having in the future.











[h2]Say goodbye to book UI[/h2]

If you tried our demo, you may remember that we had what we call a "game book" which had the huge portion of in-game UI functionality in it. Well, it doesn't exist anymore... Actually, we were pretty happy with a book themed UI. But there were some critical issues with that book UI which were giving us some hard time.

The biggest challenge comes with such a UI theme is the expandability. We had our base system running just fine on that UI. But when it comes to adding new functionality, it quickly came out that it is so hard to extend that UI and apply what we had in mind on two seperate piece of blank space which are being the pages of the book. It was so time consuming to come up with a perfect UX design that we can apply to a book themed UI.

What we had come up with is to replace the book with a tablet which is often used in simulation games. This way, when we are in need of some free space for a new mechanic, we are just going to add another application to our tablet. And that's it!



Build Mode

Recipes and Menu


[h2]Item & Ingredient Info[/h2]

Todays last rework goes to item and ingredient info indicators. Before the update, we had a simple plain text displaying the name of the item which you are hovering. Now, we have a small pop-up which contains every possible info about that item in itself. Looks better huh?





And that's it for another dev update. Me and my teammates are doing our best to create the most enjoyable experience we could. We apologize for the expectations for this year. But hopefully 2023 will be a great year for Kebab Simulator.

If you would like to contribute to our game or see what's going on, please don't forget to join us on discord. We really would like to hear your thoughts and suggestions for the game!