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Timeflow News

11.1.0 Update

A regular update. We added a more convenient cross-platform cloud saves interface. Chitcon volatility was reduced. Several other bug fixes.

Patch 11.0.10

A regular update, fixing several minor issues.

v12 Beta Testing Call

We’re continue rewriting the game to make it fully compatible with planned online multiplayer. At the moment we need extensive testing, so we need you to play the game and bend it in all possible ways to find glitches!

To request beta testing please apply to [email protected]

Just to clarify - an online multiplayer isn’t available yet, the new version has to be tested local as hotseat (or steam remote play).

Also, there are no new features (yet). If we did all right, you basically won’t find any differences from the release.

Patch 11.0.9

A regular update, fixing several minor issues.

Patch 11.0.8

A regular update that fixes different bugs and mistakes. Many bugs and mistakes were fixed thanks to the community reports. Although we rarely can personally reply to every single report, we still see them and act accordingly.

Some reported errors were not technical issues, but rather misunderstandings of the game mechanics, so we added some additional explanation texts.

We also managed to find a source of missing achievement problems. It's caused by the in-game method of achievement checking. Since there are 100 achievements, the process takes time, and depending on the hardware can be inefficient. We'll rewrite this method in the v12 version.

If you wish to contribute to fixing issues, please make sure you mark "auto send errors" in the "game menu > settings", and report any encountered issues through "game menu -> report error".