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Heroes of a Broken Land 2 News

Update notes for version 0.2.31

All player skills are complete!

  • Adjustable dungeon and combat speeds
  • Fix critical hit % with Magic Mastery and Empowered Staff
  • Reorganize Master & Mystic skills
  • Add Mystic Ki Aura skill
  • Stone/Iron/Obsidian wall skills to Master
  • Fix some typos
  • Mystic Spiritual and Universal Alignment skills added
  • Add Mantra to Mystic
  • Add Dying Breath skill to Master

Update notes for version 0.2.31

All player skills are complete!

  • Adjustable dungeon and combat speeds
  • Fix critical hit % with Magic Mastery and Empowered Staff
  • Reorganize Master & Mystic skills
  • Add Mystic Ki Aura skill
  • Stone/Iron/Obsidian wall skills to Master
  • Fix some typos
  • Mystic Spiritual and Universal Alignment skills added
  • Add Mantra to Mystic
  • Add Dying Breath skill to Master

Patch notes for 0.2.30

  • Add Ki Strike, Blast and Shout to Master
  • Add Physical and Mental Discipline skills to Master
  • Ki Master Stance added to Master
  • Add Neidan and Daoyin skills to Master
  • Add Inner Ki skill, Master job is complete!
  • Fix for wrong attributes highlighted in training screen

HOBL2 version 0.2.27 has been released

Version 0.2.27 brings completes the Adventurer job and starts finishing off the Treasure hunter job.

Player skills are now over 90% done with only a few jobs left to complete. I had wanted to finish off 2020 with all player skills complete but that isn't likely to happen. However it's quite likely they'll be complete sometime in January 2021!

Once the full set of skills is complete a couple of rounds of re-balancing and re-adjusting the skill sets of each job will commence. That will probably take a month or two, depending on how many new skills I think are needed to balance out all the jobs.

It's been a while since I've announced a formal update, but rest assured the game has been progressing steadily since the last announcement way back in May. Here's all that's happened since then:

0.2.27
  • Add Pickpocket skill to Treasure Hunter
  • Add Mugging skill to Treasure Hunter
  • Add Trap Detection skill to Treasure Hunter
  • Add Trap Avoidance skill to Treasure Hunter
  • Add Master Thief to Treasure Hunter
  • Add First Aid to Adventurer
  • Add Wanderlust to Adventurer
  • Add Open Minded to Adventurer
  • Add Quick Thinking to Adventurer
  • Add Hiding in Plain Sight to Adventurer
  • Fix missing Adventurer job text
  • Fix bug where defending with Poison Blade skill would self-poison
  • Add Experienced Adventurer skill
  • Add Scavenger, Appraising Eye and Eye for Details skills to Adventurer


0.2.26
  • Cutpurse Alertness & Awareness skills added
  • Fix bug where Bard songs would not stop when changed
  • Hunter is complete, added Dismember skill
  • Cutpurse is complete, added Killing Blade


0.2.25
  • Bard is complete!
  • Add Troubadour's Luck skill
  • Add Ballad of Battle skill
  • Add Bard's Choir & Opera skills, to boost any song
  • Add Magical Melody
  • Fix Magical Foci text and damage boost
  • Fix Research skills and keyboard shortcuts
  • Fix Sorcerer skill tree


0.2.24
  • Add Song skills, only one active per-party, currently only for the Bard
  • Add Adventurous Melody song skill to Bard
  • Add Lively Jig song skill to Bard
  • Add Taunting Dance skill to Bard
  • Fix Tactician's Charge skill
  • Fix issue selecting skills and skill points


0.2.23
  • Wizard and Poisoner jobs complete!
  • Add Wizard Time Stop spell
  • Add Poison Immunity to Poisoner
  • Fix attack modifiers getting applied to normal attacks
  • Fix magic tonic having wrong sound and number displayed


0.2.22
  • Wizard Chaos Field and Magic Mastery added
  • Wizard blast effect improved
  • Add Wizard skill Magic Fortitude
  • Fix Magic Practice not reducing prep time
  • Add Wizard skill Energy Conduit
  • Add Magical Foci stance to Wizard
  • Add Wizard skill Empower


0.2.21
  • Fix selecting stance hanging game


0.2.20
  • Fix load game issue breaking most save games


0.2.19
  • Sorcerer is now complete
  • Added Energy Feedback skill to Sorcerer
  • Added Negative Aura skill
  • Added Energy Battery skill to Sorcerer
  • Fix Drain MP skills to apply drain & damage properly
  • Adjust MP damage colors


0.2.18
  • Fix certain item modifiers causing extra damage
  • Renamed Sage to Scholar and completed Scholar skill set!
  • Research, Tutor and Scholar skills added
  • Advanced Research, Biology and Pathology skills added
  • Brilliant Mind and Persistent Student skills added
  • Knowledge Is Power skill added


0.2.17
  • Mage skills complete!
  • Magical Efficiency & Practice skills
  • Chaining Bolt & Penetrating Bold skills added
  • Magic Blast skill added
  • Heal skill effectiveness increased
  • Fix misleading Threatening Aura text


0.2.16
  • Battle Mage job completed: 9 new skills
  • Fix Holy Word text implying it hit multiple foes
  • Fix Holy Word not scaling with attributes
  • Add 'm' key dungeon mini map shortcut
  • Fix bug where some stances were always active


0.2.15
  • Add Light Mage and Dark Mage stances - Elemental Altar complete!
  • Potential fix for some switches not animating/working


0.2.14
  • Fix hang when using items on the world map without a party selected
  • Lingering Darkness upgrade now works correctly
  • Fix Light Beam skill's upgrades
  • Light Mage now has Flash skill
  • Dark Mage now has Black Hole skill
  • Water Mage now has Counter Frost
  • Fix World camera panning while dialog is open
  • Fix issues with right-click on portraits on World


0.2.13
  • Add new Aura for Fire, Water, Earth and Air mages
  • Fix issue causing negative energy
  • Fire Storm added to Fire Mage
  • Blizzard added to Water Mage
  • Thunderstorm added to Air Mage
  • Petrify added to Earth Mage

Version 2.12 Released!

It's been a while since an announcement, but Heroes of a Broken Land 2 has been steadily moving forward. Version 2.12 brings a complete set of skills to the Temple jobs. Priest, Holy Knight and Dark Knight are now complete. Over 2/3rds of all Job skills are now implemented. Enjoy!

As always feedback, bugs and opinions are always welcome, it's why Heroes of a Broken Land 2 is in early access!

I'll be moving onto the Elemental Temple next and finishing up each job's skill lists. After than I'll start filling out the Mage Tower. Expect changes in the future as skills mutate and move around to ensure that each job is interesting and unique while making sure that no single job or building is so critical that you must acquire it. A large amount of balance and tuning will happen after all the jobs have a full skill roster.

Here's a list of the many changes and additions that have been released recently:

0.2.12
  • Dark Knight skills now complete (and rearranged)
  • Priest has Holy Fire upgrade skill
  • Fix text for Heavy Armour and Holy Ritual
  • Add Inner Light skill to priest
  • Add Soothing Aura to Holy Knight
  • Fix issue about not able to return to World after death


0.2.11
  • Healer skills: Shielding Aura & Permanent Shield
  • Priest skills: Holy Champion
  • Bishop skills: 2 stances, Holy Ritual
  • Knight of the Temple and Knight of the Void stances added
  • Heavy Weapon Training and Heavy Armor Training skills added
  • Tweak some female head poses


0.2.10
  • Fix Tactician skill set
  • Fix issue with Grapple freezing when target has pending actions
  • Add Portal effect


0.2.9
  • Wrestler now has a complete list of skills - 9 new skills!
  • Flurry of Blades skill added to Fencer
  • Active Defense skill added to Soldier
  • Fix healing potions in combat when you have mass heal skill
  • Fix Frost spell not obeying volume correctly
  • Add Quit Game option to main menu