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Heroes of a Broken Land 2 News

Version 0.8.6 is now out

Another round of bug fixes, huge shout out to everyone who's been submitting bug reports in game or on the forums. I've been working my way through the back log of reported bug, so expect a few more bug fix updates over the next few weeks. I'm not sure I'll be able to keep up this weekly update cadence, but I'll try!

  • Fix some origin story text
  • UI fix for heroes with lots of history
  • Fix Family Crypt quest from giving rewards multiple times
  • Prevent bosses from spawning on invalid tiles
  • Fix Adventure skill icons
  • Fix issue where moving across portals could hang the game

Perks and more

Version 0.8.5 is now out, this update adds over 30 new hero starting traits that give each hero a bit more background and even some small bonuses. Also added are "moments" - events in a hero's history added when they participate in special quests or in-game events.

One more round of fixes...

I was going to wait until I had the next half-finished feature completed - in this case the hero origin stories and associated bonuses - but in the meantime ended up with enough fixes that it seemed worth pushing a release. I also want to try and keep semi-regular updates even if no major features are completed.

There's nothing major in this release - just a set of fixes and minor improvements - but still another step forward to completion.

The next release should round out the hero creation stories. After that will be hero moments - special perks earned by heroes during their adventures, like completing dungeons or quests.

Finally a big thank you for everyone who has been filing bugs and providing feedback!

Version 8.4
  • Prevent clicking on movement buttons interacting with the world
  • Fix for cloth physics settings not always applying properly
  • Fix issue where dungeon map would not show exit/entrance
  • Fix portraits with the wrong poses
  • Add legend to minmap
  • Fix a dungeon generation that could break dungeon loading

Maps and more

Another step forwards - this update brings fixes for some long standing bugs (missing heads!) as wells as some improvements to the dungeon mapping by adding cauldrons and treasure. Anvils should now also always be an upgrade to equipment, not a re-mix of existing items.

Version 0.8.3:
  • Building info screen has more details
  • Fix the occasional headless portrait
  • Tweak Next Town zoom speed
  • Anvil, cauldron and treasure now show up on the dungeon map
  • Fix for cauldron and other object that reset after load/re-enter
  • Anvil upgrades equipment material rather than regenerating

Building overview and more!

[p]The latest update brings a long overdue and much requested feature: A building overview screen. This screen shows all the upgrades, additions and even the details about the jobs that can be trained, all in one screen. Currently this is available when you construct new buildings.[/p][p][/p][p][/p][p][/p][p]This update also some long due fixes to some minor work graphics tweaks, and fixes for river graphics and terrain bugs, especially where multiple rivers would intersect. Plus a few UI fixes, town audio tweaks, missing icons and a few minor text bugs.[/p]