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Heroes of a Broken Land 2 News

Stats and more!

One of the systems I added early on was tracking player stats - number of kills, skills used, etc. - but I never got around to fully integrating the system, until now! Existing games will not have a complete set of stats as only a few were tracked properly, but they'll still update as you continue your games. You can see the summary from the quest dialog (the (?) button) or an individual character's stats from their status screens. Let me know what you think!

This patch also has a few quality of life improvements related to sorting equipment by added hit points, plus the usual round-up of bug fixes.

I'm hoping to continue my ~fortnightly update pace for as long as I can and keep the momentum up until the game is done!

  • Add HP column to equipment screens
  • Fix issue where some recruits had no available job
  • Game stats are now visible for the game (from the quest screen) and for each character (under info)
  • Fix dungeon generation issues
  • Fix some typos

New year new update!

Ringing in 2026 - the year I really and truly hope to leave early access - with a new update!

The 0.8.x set of updates will continue for a while, but not that much longer I hope. My goal before moving on to the 0.9.x updates is to make sure all features are working as intended, fix all known major bugs and basically have the game work as intended.

Let me know what you think of the new save game layout - it's meant to be easier to use with lots of save games.

Version 0.8.7 includes:
  • Update save and load game dialog
  • Fix issue with pressing the move key when stance selection is open
  • Mouse look turning now acts as a normal move
  • Minor dungeon art tweaks
  • Character portrait customization now has proper names

Version 0.8.6 is now out

Another round of bug fixes, huge shout out to everyone who's been submitting bug reports in game or on the forums. I've been working my way through the back log of reported bug, so expect a few more bug fix updates over the next few weeks. I'm not sure I'll be able to keep up this weekly update cadence, but I'll try!

  • Fix some origin story text
  • UI fix for heroes with lots of history
  • Fix Family Crypt quest from giving rewards multiple times
  • Prevent bosses from spawning on invalid tiles
  • Fix Adventure skill icons
  • Fix issue where moving across portals could hang the game

Perks and more

Version 0.8.5 is now out, this update adds over 30 new hero starting traits that give each hero a bit more background and even some small bonuses. Also added are "moments" - events in a hero's history added when they participate in special quests or in-game events.

One more round of fixes...

I was going to wait until I had the next half-finished feature completed - in this case the hero origin stories and associated bonuses - but in the meantime ended up with enough fixes that it seemed worth pushing a release. I also want to try and keep semi-regular updates even if no major features are completed.

There's nothing major in this release - just a set of fixes and minor improvements - but still another step forward to completion.

The next release should round out the hero creation stories. After that will be hero moments - special perks earned by heroes during their adventures, like completing dungeons or quests.

Finally a big thank you for everyone who has been filing bugs and providing feedback!

Version 8.4
  • Prevent clicking on movement buttons interacting with the world
  • Fix for cloth physics settings not always applying properly
  • Fix issue where dungeon map would not show exit/entrance
  • Fix portraits with the wrong poses
  • Add legend to minmap
  • Fix a dungeon generation that could break dungeon loading