Version 0.6 The UI Update
Version 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along. So while I continue working on the storyline features I’m releasing an assortment of random other stuff I created along the way. However, the most obvious change is a complete overall of the UI, so thats what this update is getting called.
Major features in this version:
Video Command Chairs – A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on
Reinforced glass panels – A bunch of shaped glass panels to produce more interesting cockpits
Ants and ant colonies
Improved inventory interaction – shift clicking on an item will auto move it
Improved cave creation algorithm – look more like caves and less like a knife has been passed through the planet
Glow mushrooms – primarily found in any colonies
A bunch of bug fixes – by which I mean there were never any bugs
And of course, the complete overhaul of the UI
Major features in this version:
Video Command Chairs – A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on
Reinforced glass panels – A bunch of shaped glass panels to produce more interesting cockpits
Ants and ant colonies
Improved inventory interaction – shift clicking on an item will auto move it
Improved cave creation algorithm – look more like caves and less like a knife has been passed through the planet
Glow mushrooms – primarily found in any colonies
A bunch of bug fixes – by which I mean there were never any bugs
And of course, the complete overhaul of the UI