Version 0.8 The totally incompatible update
For a long time I've tried to keep save games compatible between versions. This has largely worked, but has had "consequences". This is a big bang fully incompatible update where I eliminate all of those consequences before returning to attempting to maintain compatibility. To an end user the main benefit is that save game loading should be faster, but it unlocks a lot of other stuff as well and hopefully should enable faster updates.
If you have saves you want to continue playing you can stay on version 0.7 by changing your steam branch to legacy_0.7. You should also be able to switch back and forth between old and new.
In addition to this arguably anti feature the following is in 0.8:
If you have saves you want to continue playing you can stay on version 0.7 by changing your steam branch to legacy_0.7. You should also be able to switch back and forth between old and new.
In addition to this arguably anti feature the following is in 0.8:
- Efficiency work, especially for large (400 meter+) render distances
- Render distances above 400 meters (only for machines with large RAM)
- Underground mushroom farms
- Efficiency improvements for drops
- New type of AI ship; order missile cruisers
- Trolls; a large type of mob