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Airborn News

1.1.0 Update

1.1.0 Features
  • A brand new focus, the homing swarm. Excellent for keeping combos going at long range, or taking down those high speed Lancers.
Fixes and Tweaks
  • Fixed bug occasionally causing rapid fire turret enemies to stop spawning at higher scores.
  • Fixed bug where the timer could stop running in time attack.
  • A smattering of performance improvements.


I also have another seeecret update in the works for a feature that's been requested a lot. I'm having to do a lot of tweaking to make sure it doesn't break the existing balance too much, so hold on tight.

Come say hi on the Discord: https://discord.gg/TuNEJK5

1.0.10 Update

Little surprise update, here's a couple graphical updates that I've been wanting to do for some time.
Why now? Why indeed.

1.0.10 Features
  • New muzzle flashes for each focused weapon
  • Drone enemies now face more towards their current velocity, and lean into their turns, making it easier to see how you're moving compared to them.

1.0.9 Update

1.0.9 Fixes & Tweaks
- Fixed a bug where the simulated enemy for the maneuvering tutorial wouldn't spawn
- Slightly reduced the distance from the player at which enemies will spawn

1.0.8 Update

1.0.8 Fixes & Tweaks

- Reintroduced changes to health and pickups in Time Attack that were unintentionally removed in a previous update.
- Fixed bug where score popups would never despawn
- Purchasing new perks when you have an empty slot now auto-equips them

1.0.7 Update

This one should be quite a big improvement for those of you whose CPUs have been struggling, especially if you play at higher refresh rates. Let me know if not!

1.0.7 Fixes & Tweaks
- Added graphics quality settings, which for now affect texture & particle effect quality
- Fixed CPU lag spikes when killing enemies
- Reduced performance impact of the arena walls
- Reduced performance impact of flying AI
- Fixed the annoying sound effect for activating time attack mode
- Fixed bug preventing ambient particles from rendering
- Stopped asteroids from spawning so far outside the arena