1. Wizard And Minion Idle
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  3. Update 0.0.98

Update 0.0.98

  • New UI (this is to be ready for a mobile port) feel free to give any feedback about this new UI on the discord (i made a channel for it).
  • There is a setting for a 2nd menu (not cute) without any mouse over required.
  • Added Zone 20 & SZ10 (With 12 new items).
  • Added 1 new boss 4 items.
  • Z19 and Z20 slimes added.
  • Minion level max is now 340.
  • Synergy Exp required per level has been reworked above level 1000 for each layer (it wasn't scaling enough exp was quickly meanless).
  • Story has been greatly reworked (worth to read again).
  • 10x, 100x and Max buttons added to slime upgrades menu.
  • If you lose a fight in slime adventure it will move back enough stages to win. This is to make it so a major change to slime attack doesn't take 30 minutes to reach the proper stage.
  • Alchemy lab now has a better tooltip for the mixing progress bar area.
  • Cap Demons button added to gathering screen.
  • Gathering Resource sort filter added to adventure inventory, also gathering resource % is now part of the best gather sort.
  • Generator tooltips improved, now shows effective multiplier before and after charge use.
  • Kongregate Leaderboard limit has been increased.
  • Minor nerf to minor prestige at higher levels.
  • Fix: Items from Z19, Z20 and boss 4 had wrong value for the Class Exp.
  • Fix: Auburned kills achievement now working.
  • Fix: Beastmaster Class doesn't gain exp anymore when dying.
  • Fix: Beastmaster offline food is now properly applied.
  • Fix: Class exp from slime museum was not active for offline calculations.
  • Fix: the -18 slime essence for recycling bug (again, but this time maybe fixed forever? sorry.)