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Wizard And Minion Idle News

Update 0.0.82 (Gen v2 more) (22.05.19):

  • Generator V2 unlock at stage 380.
  • Replaced the Baby Endurance for balance reason and to lower the active time needed (something else will come for Fishing endurance later don't worry).
  • Can't tell if your slime has a double stat? It now has a + after the bonus name.
  • Dungeon auto now switches dungeons offline as well.
  • Sort filters added to alchemy lab.
  • Fixed mana refill bug from cooking perms.
  • Fixed offline DE from baby not applying for the Reincarnation bonus.
  • Fixed Exp Injector not being usable with certain cooks active.

Update 0.0.80 (Class Adv) (15.05.19):

  • New Class added.
  • Z15 added at stage 385.
  • New Exp Bait, Perk Bait and Adventure bait available (bait 12+ fish target reworked).
  • Slime Lab bonuses greatly increased.
  • Fishing Rod & Bait art removed.
  • Classes Trait explained in info.
  • Baby Fishing Endurance reworked (Fishing skill x5 is t he endurance gained).
  • 2 Soul Items for Classes & 1 Potion.
  • Plenty typos fixed.

Hot fixes since 0.0.78 (07.05.19):

  • Minion lab has a Max level, this is made mostly to be able to make a proper adventure balance (Slime drop & rarity are also totally removed).
  • Z10 Z11 Z12 Z13 Z14 Monster stats lowered by 10-25% & T2 Z13 Z14 Drop Rarity boosted.
  • Auto Conjuring fixed (it wasn't including the new Conjurer bonus).
  • Fishing Bait 14, 15 & 16 tooltip fixed.
  • Alchemy Lab 'cancel' recursion bug fixed.
  • Z13 Drop & Rarity buffed.
  • Mana Cap Rate has new tier.
  • SZ7 fixed.
  • Exp purchase got 1m & 100m button (next update will have a custom purchase).