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Hotfix Patch Notes

Hey, everyone!

A new patch has just been released with the following fixes and improvements:
  • New wanderer bio is now displayed on the settlement admission screen;
  • Interface filter settings no longer reset after loading a save or starting a new game;
  • An issue where settlers would get stuck if attacked in the warehouse during a meal have been resolved;
  • Adjusting the resource hauling priority now works correctly — settlers should immediately begin transporting the specified materials;
  • A failure condition (warrior death) has been added to the "Resource Search" quest;
  • A bug with fields that sometimes prevented monsters and raids from spawning has been fixed;
  • A bug where the game malfunctioned while attempting to remove a plant from a field has been fixed;
  • An issue where the "Oak Bark" effect was incorrectly removed from towers after loading a save made while the skill was active has been resolved. The effect will now persist, even if its visual effects may be missing;
  • A bug in the caravaneer quest where failing the task would cause an empty window to appear and prevent further GUI interaction has been fixed;
  • The "Streamer Mode" option has been removed, as it's no longer necessary;
  • Multiple localization fixes have been implemented.

Thank you for playing and sharing feedback — it helps us make the game better with every update!