Hotfix Patch Notes
Hey, everyone!
A new patch has just been released with the following fixes and improvements:
Thank you for playing and sharing feedback — it helps us make the game better with every update!
A new patch has just been released with the following fixes and improvements:
- New wanderer bio is now displayed on the settlement admission screen;
- Interface filter settings no longer reset after loading a save or starting a new game;
- An issue where settlers would get stuck if attacked in the warehouse during a meal have been resolved;
- Adjusting the resource hauling priority now works correctly — settlers should immediately begin transporting the specified materials;
- A failure condition (warrior death) has been added to the "Resource Search" quest;
- A bug with fields that sometimes prevented monsters and raids from spawning has been fixed;
- A bug where the game malfunctioned while attempting to remove a plant from a field has been fixed;
- An issue where the "Oak Bark" effect was incorrectly removed from towers after loading a save made while the skill was active has been resolved. The effect will now persist, even if its visual effects may be missing;
- A bug in the caravaneer quest where failing the task would cause an empty window to appear and prevent further GUI interaction has been fixed;
- The "Streamer Mode" option has been removed, as it's no longer necessary;
- Multiple localization fixes have been implemented.
Thank you for playing and sharing feedback — it helps us make the game better with every update!