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Triton Survival News

Family Devs Takes the Helm: Triton Survival Under New Management

We at Family Devs are thrilled to announce that we have taken the reins of Triton Survival, the adrenaline-pumping survival game previously overseen by DreamsSoftGames. With this exciting transition, we're diving headfirst into the project, fueled by a passion for gaming and a commitment to delivering an exceptional experience to our community.

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Triton Survival, currently available in Early Access on Steam, has captivated players with its immersive world and intense gameplay. Now, under our guidance, we aim to elevate the game to new heights, incorporating fresh ideas, enhancing features, and polishing every aspect to ensure a memorable gaming experience.



Our approach to development is centered around community collaboration. We recognize the invaluable input and feedback from our players, and we're eager to work closely with you all to shape the future of Triton Survival. Together, we'll embark on this journey to refine the game, listening to your suggestions, addressing concerns, and implementing changes that resonate with the community's vision.



As we strive towards the full release of Triton Survival version 1.0, our team is committed to transparency and open communication. We'll keep you updated on our progress through regular development updates, devlogs, and community discussions. Your involvement and support are integral to the success of this project, and we're grateful for the opportunity to collaborate with such a passionate and dedicated community.



Join us as we embark on this adventure with Triton Survival. Together, let's create something truly special. Stay tuned for more updates, and thank you for your continued support!

Sincerely,
Family Devs.

Update 4.1 & New Team Members

Hi community,

A new Triton Survival Update is available!

In this Update 4.1 we've added new content:

- A new enemy, the alien spider

- Beacons to mark points of interest on the Triton map

- A shield to protect the intergalactic portal

- New items for crafting vehicles

- New environments

- More enemies in some areas

Some bugs have also been fixed:

- Item loss with inventory of containers

- Item loss with inventory of extractor resources

- Item loss from the hot bar

- Improved character physics

Thanks to all players who send us feedback via Steam forums or email. We really appreciate your comments and suggestions.

We're still working hard on the development of Triton Survival.

I'm happy to share with you some news: since a few months we're 3 members in the team.

For a long time I have been a solo developer but... My 2 sons finished their higher studies and joined the DreamsSoftGames team. We're very happy and motivated!

We'll be announcing fresh news soon...

Best wishes.
DreamsSoftGames Team.

Working on a new update!



Hi community,

One of the features of the next update will be a new enemy that will be present in some locations of Triton and will bring more excitement to the exploration. Also, the number of enemies on screen has been increased.

Some areas of the map have been modified and others have been expanded. There will also be some new items, such as the beacon, which is designed to locate some points on the map that are interesting for their location or for the resources that can be obtained there.

It will also fix some of the bugs that the player community has been reporting over the last few months. In this way the game will be more polished and with less bugs.

The update will be available soon. Thank you for your patience.

Best wishes.

DreamsSoftGames

Alpha 4 released!


I'm very happy to achieve another of the goals in the development of my game. After several months of hard work, today I launch the Alpha 4.0.

The main features of this version are:

  • New locations, points of interest, and more loot zones across the sceneries.

  • Farming and Cooking: This version increases the ability to obtain food resources from Triton, allowing you to plant vegetables and fruit trees. Likewise, a microwave oven can be crafted to combine different foods and increase their nutritional capacity.

  • New items and new tutorial missions to learn the basic survival processes.

  • Some melee weapons.

  • New grenades (magnetic grenade and energy shield).

  • Many small details and bug fixes.


I keep working hard on the project. My best wishes!.

DreamsSoftGames.

Alpha 4.0

ALPHA 4.0
- Added new locations, points of interest and loot zones on the sceneries.
- Added Shield grenade item: deploy an energy shield that protects you from enemies and their shots.
- Added Magnetic grenade item: deploy an magnetic field that attract enemies.
- Added Melee weapon: sword, axe and wooden stick.
- Added Storm Blaster. It will shoot the powered bullets as ammo, with higher damage capacity.
- New quests added: basic movement, jetpack controls, gather tools, melee weapons, food and water.
- New items added: rope, crude oil, crude oil container, kerosene, rubber.
- Added puddles on stage to extract crude oil.
- Added some dynamic clouds in the sky.
- Added item finder on crafting menu, into the inventory menu.
- Added Zoom +/- map controls ingame.
- Added Electromagnetic microwave item. This item will be a device that will allow you to cook food from consumable items to reduce your hunger and thirst for their intake.
- Added Meat cooked item (reduce your thirst. From now on eating raw meat will slightly reduce your health).
- Added Beef stew with carrots (It will reduce your hunger).
- New items added: Abduscan infusion , coffe, carbonated water, energy drink (reduce your thirst).
- Added fruits and vegetables and the possibility of crafting plantations with their seeds: orange tree, watermelon, potatoes, asparagus, apples, carrots.
- Added option to be able to delete your games and free save slots in the main menu.
- Now some plants will provide different resources: fiber, resin and rubber.
- Two experimental planets to travel through the portal: Larisa and Proteo.
- Added new resources on Larisa planet: Aluminium and Nickel.
- Fixed some issues with sheath/unsheath weapons.
- More balanced generation of resources when loading the different areas (rocks, vegetation, guano, ...)
- Fixed bug: when player dies your Shield/Armor is repaired to his maximum.
- Fixed lighting bug when load game on night.
- Fixed some shaking issues when hitting certain rocks and minerals.
- Fixed bug: Power wire color is updated when generator is on.