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Evospace News

Evospace 0.18.5 Update 3

[h2]New network graph[/h2]



The electric network code has been optimized for more even distribution, and the issue of skipped consumers has been fixed.

Significant improvements include a 50% reduction in computing time for resource networks, achieved by eliminating the shuffle step. This efficiency is possible as the network now accurately distributes power based on the known power requirements of all consumers.

Note that with multiple heavy consumers and numerous small ones, some operational changes may occur. Additionally, the precision of requested values could vary due to electricity buffers in some machines.

[h2]Logic Circuit UI improvements[/h2]

Now you can select rule signals from input signals.
Logic circuit UI was improved.


  • Autoloot mined items
  • Furnace light animation
  • Drag item to same item fix
  • Fusion reactor animation bug
  • Arc furnace glowing rods fix
  • Robot arm copy setting actor fix
  • Item DB context out of screen fix




For the upcoming 0.19 update, I plan to implement railroads, introduce optional finite resource deposits, and enhance the distribution and searching mechanics for deposits. Currently, my focus is on migrating the game to Unreal Engine 5.3, a task which is nearing completion.



If you want to report a bug, suggest a game change, or ask a question -- join us on Discord

0.18.5 Hotfix

  • item drop fix
  • selection crafter replace fix

Evospace 0.18.5 Update 2

[h2]Block replacement[/h2]



  • All unlocked blocks NEI tab
  • Coal has return to swamps
  • Better position for industrial block sub-icon
  • Wood block auto crafting
  • LuaJIT integration
  • Logging system integration
  • Stones missed textures fixed
  • Map marker editiing fix


If you want to report a bug, suggest a game change, or ask a question -- join us on Discord

Evospace 0.18.5 Update 1

  • Oil Cracking Tower research
  • Combustion Engine research
  • Industrial Generator animation
  • New Block: Overflow Pump
  • Mouse hove description api
  • Conductor/Storage description
  • Rotated Gas Dump particle emitter fix
  • Gas turbine emitter fix
  • Version in mein menu fix
  • Jetpack smoke is removed completly


If you want to report a bug, suggest a game change, or ask a question -- join us on Discord

Evospace 0.18.5



[h2]New Features[/h2]
Unified industrial energy production line.
Industrial Boiler -> Industrial steam turbine -> Industrial Generator

Oil Cracking Tower: Dive into advanced resource processing with the new Oil Cracking Tower.


Combustion Engine: Introducing the Combustion Engine - power your machines with this new addition.

Industrial Chemical Reactor: Unleash a myriad of fuel-related recipes with the robust Industrial Chemical Reactor, a game-changer for your chemical processing needs.

[h2]Improvements[/h2]

Improved Filtering Pump: Selectivity at its best! Our improved Filtering Pump now allows for precise fluid management by displaying only the fluids you need.

Special Tooltip UI for Logic Circuit: Understanding the Logic Circuit is now easier than ever with our specially designed tooltip UI, providing you with the information you need at a glance.

Main route on research tree


[h2]Remodels[/h2]
Freezer, Arc Furnace, and Pump: We've revamped the Freezer, Arc Furnace, and Pump with sleek new designs, enhancing both aesthetics and functionality.

[h2]Bug Fixes and Optimizations[/h2]
We've squashed some pesky bugs and fine-tuned the game's performance to ensure a smoother and more stable experience.

Thank you for your continued support, and we hope you enjoy these updates! As always, we'd love to hear your feedback, so please let us know what you think.

Happy gaming!

If you want to report a bug, suggest a game change, or ask a question -- join us on Discord