Evospace 0.18.2

[h2]Portal[/h2]
First game goal. Portal becomes a parts of portals network.
By a plot, we are an automated colonizing drone. Thousands of these drones are heading to other planets to expand the Evospace network.
[h2]Logic Controller[/h2]

A flexible system allows you to manage blocks and set conditions for even deeper automation of your base. Logic operations (or, xor, not), arithmetic operations, conditions. Block controller, block interface, logic and numeric displays.
[h2]Achievements[/h2]

Achievements work again
Added several new achievements
[h2]Block paint tool[/h2]

Block and machine painting tool.
[h2]Chests now have slot limit[/h2]

• Game ported to ue 4.27.0
• Pyrolysis + gas turbine recipe balance redone
• Oil consumption rate of pyrolysis unit is increased. Producers gas production rate is increased
• Birds/frogs ambient setting added
• added description for furnace, gas turbine
• Water electrolysis added
• Global code refactoring
• Block paint tool added
• Generator/chem bath model updated
• New research indicator
• Some crate models on conveyors are replaced with new models
• Ultimate catalyst is added
• New neutronium recipe
• Filter reset is added to item rack
• Chest and item rack now have input sides in model
• Minimap bug on concrete world fixed
• Spawn in concrete word fixed
• Fusion reactor electric inputs added
• Minor GUI redesign
• Tool hint API is added
• Hard metal icon contrast increased
• Gas turbine animation improved
• Infinite line in research grid bug fixed
• RTG icon added
• Superconductor recipe added
• logic circuit icons
• logic circuits research
• logic circuits recipes
• basic platform press recipe
• heat pipe loose all charge bug fixed
• blast furnace model update
• robot arm widget item slot added
• resource network resource random distribution
• resource network consumption \ production widget bug fixed
• resource network battery charge drain bug fixed
• Evospace theme
• content load refactoring
• paint on blocks
• many new icons
• decorative blocks auto craft recipes
• new logo
• updated menu screen
• unity resource storage in resource networks is implemented
• resource network resource random distribution
• resource network battery charge drain bug fixed
• blast furnace model update
• long wires optimization
• refactoring
• start resources deposits on spawn
• industrial boiler water consumption is increased
• pipes with different resource connect prevention

If you want to report a bug, suggest a game change, or ask a question -- join us on Discord
