1. Devil Slayer - Raksasi / 斩妖Raksasi
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  3. Patch notes v0.9.12 (test branch)

Patch notes v0.9.12 (test branch)




# How to access the test branch

- Right-clicking on 'Devil Slayer - Raksasi' in your Steam library.
- Click ‘Properties’.
- Click the 'Betas' tab.
- Select 'test' from the drop-down menu.
- Click 'Close'.


# New Contents

- New Weapon: Sleeve Bone Needle
* Corresponding scroll can be obtained from challenge rooms in level 4 or 5.
* Corresponding scroll can also be obtained from Survival Challenges, Final BOSS or other places.

- Scavenging Merchant
* Can be unlocked from the Old Crone. [King of Thieves] must be unlocked first.
* Once unlocked, it will appear in Chapter 6.
* You can purchase Relics from Scavenging Merchant using Souls.


# New Feature

- Support custom mouse buttons remapping.


# Balance

- Japhriel: Redo the Slow spell, change it from single trigger effect to continuous trigger effect, display its lasting timing; The Slow spell also reduces enemies' action speed now.
- Tindra: Strategic Bomb's MP cost changed to 25.
- Khopesh: Base attack damage increased to 25.
- Magic Power Set: MP can only be restored by killing enemies of flesh and blood.
- Miasma: Removed from the game temporarily.
- Arboreal Maiden: The range and frequency of the poison shooting increased, and the HP of Thorns increased.
- Centipede: Attacks can be launched from underground.
- Hornet's Nest: Immune to all status effects.


# Experience

- If the treasure box is opened in a crowded place (such as the corners in Skeletal Immortal BOSS fight), it will disappear after opening to avoid blocking the player.
- The skill icon now shows how many times the skill can be used in its current state.
- When the Demented Carter is killed, the sound of the cart will end.
- Improve the key binding function, support directly exchange key-1 and key-2 of the same function.
- Modify some game text for unified expression.
- Avoid the problem of excessive volume caused by volume superposition when continuously playing the same sound effects.
- Remove the fire traps in the entrance position of some rooms in Chapter 5.


# UI

- Change some text names of resources such as coins, dark gold, souls, and keys to icons.
- Solve the problem that the item switching prompt UI is not updated immediately after consuming the current item.
- Achievement status icons are now only displayed during the adventure. No longer displayed in Pavilion of Spirits and Practice Mode.
- Corresponding icons of some achievements are now displayed on the summary UI.
- Talent information now can be viewed in the character selection UI.
- Adjust the order of items of Heroic Deeds in the Devil Slayer Log.


# SFX

- Add air distortion effect for some shock waves.
- Add soul absorbing effects when picking up a Soul Orb.
- Adjust the effect detail of the soul absorbing effect.


# Bug Fixes

- Japhriel: Fix the startup duration of her animation of Sickle & Chain.
- Shockbands: Fix an issue where some attack methods of specific weapons (such as the slashing attack of the "Sword & Shield") could not stun.
- Heartbroke Red: Fix an issue where the item set information was displayed incorrectly after it was consumed.
- Void Body Status: Change the implementation using "Avoid all damage". When in the Void Body state, it will no longer continue to receive damage caused by continuous effects such as the burning and poisoning effect before adding the Void Body state.
- Skeletal Immortal: Flying skulls have been corrected to non-flesh-and-blood units.
- Arboreal Maiden: Fix an issue where she might be pushed to the wrong position.
- The Steadfast King: Solve the problem that The Steadfast King did not play the hit animation correctly after receiving a guard-break attack.
- Assassination Duo: Solve the problem that the game mechanics that they will keep respawning unless you kill them all may not take effect.
- Farmer Bandit Leader: Fix an issue where subsequent attacks could not be properly connected after grabbing the opponent.
- Wushu Monk: Fix the problem that the Wushu Monk cannot be knocked down.
- Fix an issue where sound may not play correctly when playing remotely with Steam Remote Play.
- Fix an issue where chain attacks could not be used correctly when an Iaido Blade used by AI units.
- Corrected the display layer of effects such as effects of lightning damage, and fixed the problem that the lightning damage effect was not displayed immediately after the Rosethorn Maiden was teleported when receiving attack with lightning damage.
- Fix an issue where there were two stones stacked in a scene in Chapter 6.
- Fix an issue that achievements could be unlocked in Practice Mode.
- Fix an issue that error could occur when a specific achievement unlock popup window was triggered in a place other than the Pavilion of Spirits.
- Fix some button remapping problems.
- Fix an issue where special dialogue text could cause the game to freeze.
- Fix some typos.


# Localization

- If there is no corresponding translated text, the Chinese will be displayed by default instead of leaving it blank, which makes it easier to spot missing translation issues.
- Updated description of MP cost of Strategic Bomb in the translated text.
- Adjust some translation text to avoid display problems.
- Fixed missing English and Japanese translations of Power Belt, Sprint Shoes, Fists of Momentum, Earthshaker.
- Update translated text.