- Patch notes v0.9.17 (test branch)

( Some of the game text is still under translation. We will release a patch as soon as it is completed. )
# How to access the test branch
- Right-clicking on 'Devil Slayer - Raksasi' in your Steam library.
- Click ‘Properties’.
- Click the 'Betas' tab.
- Select 'test' from the drop-down menu.
- Click 'Close'.
# New Contents (Bosses)
- Wolf and raccoon: The two demons, known as the Two Immortals of Wind and Lightning, appear in the desert.
# New Contents (Relics)
- Thundraka Belly Drum: Attacks against monsters will generate lightning bolts that strike your foes. This effect can trigger up to 3 times per room.
- Glasses Cat's Bell: Redesigned to have the effect of transforming into a cat girl and performing a mysterious cat martial arts. Restores to the original form when your HP drops to 0. Can be used once per chapter.
# New Feature
- Train: Add train option "Rampage Bosses".
- Controller Settings: Add an option to switch on/off the function of using the right stick for locking targets.
- Graphic Settings: Add an option to switch on/off the blur effect.
# Balance (Player)
- All effects that change the "Stamina Recovery" by percentage are changed to by fixed values.
# Balance (Weapons)
- Infernal Smasher: Slam now triggers "Dust to Dust" effect; Splintering Strike now triggers "Dust to Dust" and "Burning Ground" effect.
- Crimson Lotus: Pierce now triggers "Dust to Dust" effect.
- Darksteel Gauntlets: Six-Combo Fist now has "Super Armor" effect, its damage factor changes from 1 to 1.3, and now has blocking hitboxes.
- Magma Sword & Obsidian Shield: the second move of Shield Bash now triggers "Dust to Dust" effect.
# Balance (Relics & Sets)
- Purchase Order: Now belongs to Jackpot Set.
- Glasses Cat's Necklace: its effect is changed to have a chance of resurrection when you die. Your Max HP is no longer changed on resurrection.
- Mouse Spirit: The number of souls required to unlock has been changed to 30.
- Puppet Maggot: The number of souls required to unlock has been changed to 30.
- Panacea Set: Health Potion and Regenerate apply to both the user and all companions.
# Balance (Bosses)
- Crazed Magistrate: Do not continue summoning after 5 summons in total.
- The Five Oddities: Do not continue summoning after 10 summons in total.
- Pachi: Add a self-destruct warning for summoned nightmare worms.
- Broodmother: Add a self-destruct warning.
- Gelatinous Abomination: Add self-destruct warnings for it and its summons.
- Bandit Leader: Modify the barrier area.
- White Immortal: Slightly reduce the duration of the back swing of its dash attacks.
- Fox Immortal: The damage of its projectiles are slightly increased, and are affected by the damage penetration.
- Arrested Spirit: The damage of its projectiles are slightly increased, and are affected by the damage penetration.
# Balance (Monsters)
- Zombie Artisan: Do not continue summoning after 3 summons in total.
- Spider Eggsac: Add a self-destruct warning.
- Kamikaze Puffer: Add a self-destruct warning.
- Jade: Immune to Poison damage.
- Bandit Snatcher: The cast ropes are modified to only have control effects, but no damage.
- Desert Viper: Immune to Poison damage.
- Ancient Flame Spirit: Add a self-destruct warning.
# Balance (Environments)
- Bonfire: Can illuminate a radius of 5 when the field of view is affected by "Nightfall" or "Thick Fog".
- Exploding Shroom: Add a self-destruct warning.
- Wall of Blades: Changes its damage from 10 to 30.
# Balance (Misc)
- Increase "Damage Penetration" by 50% for all level 6 enemies.
- Burning no longer removes the effects of Slow caused by Frost damage.
# Experience Optimization
- Crazed Magistrate: Assistant to Crazed Magistrate's ability to heal is now in the form of a projectile. Defeating it earns you "Scroll (Puppet Maggot)".
- General Nara: Modify the get up action at the start of the second phase so that it cannot be hit.
- Long-legged Spider: Adjusts attachment animation and attachment position.
- Apparition: Adjusts attachment animation and attachment position.
- Tiny Sandworm: Add to “Devil Slaying Log”.
- Bandit Rider: add invincibility frames to the stand up action.
- Coupon: Update product price immediately when acquired in shop.
- Glasses Cat Set: Change the summoned small white cat to a small orange cat.
- Improve the hints for newbies; add hints for running and teleporting.
- Add a protection mechanism to prevent the player from being killed by enemy's high damage attacks when they still have a lot of life left.
- Adjusted the way the player's attributes are displayed.
- Enemies that do not prevent the player from leaving the room will no longer be randomly replaced with other types of enemies.
# User Interface
- Add several background animations of different characters for the game start menu.
- Adjust the layout of the pause menu interface.
- Now the number of Buffs stacked will be displayed.
- Solve the problem that multi-language support is not properly implemented in the button setting interface.
- Fix the problem that the weapon icon crosses over the border in the practice mode weapon selection interface.
- Set the number of teleportation displayed in the main interface to "∞".
# Effects
- Runs in the water will not generate smoke.
- When the Lantern Keeper disappears after making a deal, a teleport effect will be played.
- When an attack triggers "Smash" effect, a corresponding effect will be displayed.
# Bug Fixes
- Fix an issue where attribute values could be displayed in decimal form in the pause menu.
- Fix an issue where Guiding Herb did not take effect on Health Potion. Modify the description of Bracers of Darkness and Guiding Herb using a more accurate way to describe it.
- Fix an issue where "Fists of Momentum" could be both active and cooldown at the same time.
- Fix an issue that after picking up "Familiar's Heart" and "Spirit Seal" one after the other, familiars will grow and then shrink.
- Fixed the problem that the Cluster Mine don't disappear immediately when it explode.
- Fix a problem that the control effect from the bandits won't be removed when you resurrect.
- Fix a bug that the victory reward chest is missing in “t08_normal_06” scene of Desert Level.
- Fix a bug that the invincibility of monster appearance animations sometimes doesn't work.
- Fix an issue where the summoned creatures of the Arboreal Maiden still survived after the Arboreal Maiden was defeated.
- Fix a bug that some random states are not saved correctly.
- Fix a bug that some hit effects don't display on the right layer.
- Fix a bug that flying enemies can't move across low barriers.
- Fix a problem with the underlying random function.
# Localization
- Resolve the problem of some Japanese text crossing over the frame.
- Solve the problem of text overlap in some interfaces.
- Improve the multi-language support in Freemode console interface.
- Fix some text translation problems.
- Import the latest translated text.
# Misc
- Improve the weapon's description information for Guard Break, Smash, Knockdown, and other traits.
- Change the texturing settings for the background animation of the title screen and the leader's appearance animation to improve the display quality.
- Modify the text of the book on Lery's request.
- Fix the inconsistency between Ralciel's background description and skill description.
- Adjust the presentation of some Chinese text.
- Fix some typos.