Patch notes v0.9.27

# Experience
- The object close to the mouse pointer position is selected as the priority interaction target only when the mouse pointer is moved; when the mouse pointer is not moved but the player character moves, the object close to the player character is selected first.
- When a new item is obtained, the new item will be the currently selected item.
- If the save data version does not match the game, the player is no longer forced to go back to the Pavilion of Spirits to restart the game, but to display the corresponding prompt message instead.
- When a character has both a Spirit Shield generated by "Soul Spell - Protective Aura" and Bone Shields, the Bone Shields will be consumed first if the character is hit.
# Bug Fixes
- Fix the problem that the language selection UI is not displayed properly when starting the game for the first time.
- Fix some issues that may cause game save failure.
- Fix an issue that may cause the game launch error due to the failure of getting screen information.