Patch notes v0.8.4390254

# Player Characters & Weapons
- Sledgehammer series: Increase the tracking time of charge attacks.
- Twin dagger series: Increase the tracking time of charge attacks.
- Bonecrusher: Fix the issue that the Bonecrusher would generate more than 2 bone armors.
# BOSS
- Genral Nara: Fix the problem that game status is not correct when you and the boss are killed at the same time in his riding stage.
- Pachi: the duration of the stun caused by its yelling is reduced from 5 seconds to 2 seconds.
- The Fox Immortal: Fix the aiming problem of her chaotic ball skill; now she can launch a few chaotic balls in random directions.
# Monsters
- Croaker: the duration of the stun is reduced from 5 seconds to 2 seconds.
- Ancient Flame Spirit: immune to bleeding.
# Scenes
- Killer Vine: the duration of the stun is reduced from 5 seconds to 2 seconds.
- Mashroom: the duration of the stun is reduced from 5 seconds to 2 seconds.
# Misc
- Lock-on settings: add an option [Lock the attacker when you are hit and have no locked target]; Fix the problem that the setting is not saved.
- Devil Slaying Log: add set information in the Item Scroll; fix the order problem in the Weapon Scroll.
- "Confused" status: remove it when you leave a room.
- Loot guiding: enable the loot guiding in the treasure room.
- Unlocking UI: adjust the layout to fit long talent titles in English.
- Fix some typos and bad expressions.