1. Devil Slayer - Raksasi / 斩妖Raksasi
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Devil Slayer - Raksasi / 斩妖Raksasi News

Patch notes v0.8.4396081



# Player Characters & Weaons
  • Withering Claws: Change the charging time to 1 seconds, just like the other twin daggers.
  • Twin daggers series: Adjust the distance of charge attack; all 5 slashes can now trigger enemy's hit animation.
  • Polearm series: Reduce the duration of startup animation of the Jab attack.
  • Adjust Ralciel's running animation.



# Items & Relics
  • Disappointed Scarab: Fixes its inaccurate description.
  • Darksteel Armor: move from the shop pool to the field pool.
  • Monster Hide Armor: move from the BOSS/shop pool to the BOSS pool.
  • Charm of Blink: temporarily removed from the game.
  • Green Lantern Spirit: change the animation of its projectile.



# Enemies
  • Lantern Keeper: drop relics based on random seed.
  • Green Lantern: change the animation of its projectile.



# Scenes
  • Fix an issue that a tree might hide the phantom in front of secret room.



# Misc
  • Fix some texture error.
  • Fix some small logic error.

Patch notes v0.8.4390254




# Player Characters & Weapons
  • Sledgehammer series: Increase the tracking time of charge attacks.
  • Twin dagger series: Increase the tracking time of charge attacks.
  • Bonecrusher: Fix the issue that the Bonecrusher would generate more than 2 bone armors.



# BOSS
  • Genral Nara: Fix the problem that game status is not correct when you and the boss are killed at the same time in his riding stage.
  • Pachi: the duration of the stun caused by its yelling is reduced from 5 seconds to 2 seconds.
  • The Fox Immortal: Fix the aiming problem of her chaotic ball skill; now she can launch a few chaotic balls in random directions.



# Monsters
  • Croaker: the duration of the stun is reduced from 5 seconds to 2 seconds.
  • Ancient Flame Spirit: immune to bleeding.



# Scenes
  • Killer Vine: the duration of the stun is reduced from 5 seconds to 2 seconds.
  • Mashroom: the duration of the stun is reduced from 5 seconds to 2 seconds.



# Misc
  • Lock-on settings: add an option [Lock the attacker when you are hit and have no locked target]; Fix the problem that the setting is not saved.
  • Devil Slaying Log: add set information in the Item Scroll; fix the order problem in the Weapon Scroll.
  • "Confused" status: remove it when you leave a room.
  • Loot guiding: enable the loot guiding in the treasure room.
  • Unlocking UI: adjust the layout to fit long talent titles in English.
  • Fix some typos and bad expressions.

Patch notes v0.8.4384414



  • Support for adjusting the auto lock-on settings as needed.
  • Improve localization support for English, Japanese and Traditional Chinese.
  • Add logs for debugging the problem of starting the game.

Devil Slayer - Raksasi is out now!



Hello everyone! We are so happy to announce that, today, on 12th November 2019, Devil Slayer - Raksasi is out now!

https://store.steampowered.com/app/1016600

We’d like to thank all the fans and friends in the community for your incredible support.

And now, welcome to come on this journey with the crimson journey of our six heroines!

Devil Slayer - Raksasi is a top-down action game with procedurally generated dungeons, profound roguelike elements, and intuitive soul-like fighting. There are 6 heroines you can choose to challenge the game who use totally different weapon types.

6 characters, 37 weapons, 140+ types of enemies, 18 bosses and hundreds of relics, Devil Slayer - Raksasi will surprise you every turn when you start a new game. Although the battle part is a little bit difficult, it’s also addictive, I swear.

By the way, you can get a 10% launch discount in the following one week. Don’t miss the chance!

Launch Trailer: https://www.youtube.com/watch?v=XSRmcLoUfyw

Our Discord: https://discordapp.com/invite/dqJGvz6

Just enjoy it!

Patch notes v0.8.4380727



# BOSS

Fixed a problem with the CD configuration error of the Forest Devil.

# Misc

In order to avoid key conflicts, the key used to toggle the visibility of the unlocked contents in unlock UI is changed from the "switch weapon key" (the keyboard defaults to C, the controller defaults to the D-Pad down button) to "teleport key" (the keyboard defaults to 3, the controller defaults to LT).
Adjust some text.