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Devil Slayer - Raksasi / 斩妖Raksasi News

Patch notes v0.8.4420113




# Player Characters & Weapons
  • Weapons can be upgraded by the blacksmith.
  • Kunai: remove charge points when you change your weapon.
  • Get full recovery when entering a new level, even if you have no Jade Pendant.
  • Remove stun effect when resurrection.
  • Fix an issue that the "hit" animation is not triggered correctly when you use an action with knockdown effect to hit something without a "knockdown" animation.
  • Fixed an issue that the character would be stuck in the "guard" animation when the character was killed while "guarding".
  • Change the hit effects of all 4 Weapons with fire attack.



# Items & Relics
  • Compass: also display the position of the Survival Challenge room.
  • Dice of Destiny: added into "Make It Rain Set".
  • Boss' Card: added into "Jackpot Set".
  • Exorcism Bracer: add an effect of Attack Power +30%.
  • Vampire Bat: added into "Cursed Blood Set".



# Enemies
  • Spider Eggsac with elite aura: do not drop loot when exploding, but pass the elite aura to the spider.
  • Mysterious Merchant Baldwyn: increase CD of his grab action.



# BOSS
  • Rage Burst Mechanism: push the player away in a soft way.
  • Forest Devil: adjust the response that his attack is blocked.
  • The Steadfast King: shorten the gasping time after the rage; adjust the response that his attack is blocked.
  • White Immortal: adjust the response that his attack is blocked.
  • Fox Immortal: increase the CD of her grab action to 8 seconds; adjust the castint conditions of her grab action; increase the charge distance; fix the i-frame error of her hit animation.



# Level Mechanism
  • Fix an issue that pulling field and wind field would not be functional in some situations.
  • Fix an issue that you keep dying when you get killed by a bonfire in the challenge room.
  • Survival Challenge room: no longer lock the entrance.
  • High rank challenge room: increase the drop rate of scrolls.



# Misc
  • Fix some typo and translation issue.
  • Change Ralciel's skill name to "Regenerate".
  • Fix the problem that some achievements' description is not accurate.

Patch notes v0.8.4412786



# Items & Relics
  • Spirit of Strength: remove from Devil Slayer Log.
  • Ancient Map: remove from Devil Slayer Log.


# Misc
  • Fix an issue that the save data cannot be deleted.
  • Fix statistical issues in Devil Slayer Log.
  • Fix some description problems for achievements.
  • Improve localization.

The first week of Devil Slayer - Raksasi

Hello again, our dear players!

The first week of Devil Slayer - Raksasi on steam has passed imperceptibly, while we are so busy but rewarding.
We're so grateful to everyone who bought our game - it really means a lot to us. Thank you so much
The current release build of our game won't make you feel incomplete, but we do want to add more alternative levels, more characters, items, enemies, Bosses, new game modes, and everything!

There will be a roadmap when we have a more clear outline of our plans.

Feel free to share your ideas. If you have questions or comments, you can visit our discord here: https://discordapp.com/invite/dqJGvz6

Thanks again!

Patch notes v0.8.4405780



Fix an issue that caused the game to fail to start.

Patch notes v0.8.4403821



# Player Characters & Weapons
  • Max HP cannot be reduced below 1 point. It's safe to pick up Heartbroke Red or trade all HP with the Lantern Keeper.
  • Increase invincible time of player characters' dodge action.



# Items & Relics
  • Greedy Spirit: now drop items based on seed; fix translation problem.



# Enemies
  • Goblin: reduce the probability of dodging.
  • Mini Rafflesia: its attack can break defense now.



# BOSS
  • BOSS Rage Burst Mechanism: Damage Reduction changes from 90% to 30%; Move speed +10% changes to +20%; Damage Increase changes from 50% to 40%; duration reduced from 8 seconds to 7 seconds; reduce the visual effects; add shockwave to push nearby objects away.
  • Elastic Armor Mechanism: if a large amount of damage is dealt in a short duration, a portion of damage will be reduced, up to 30%.
  • Pachi: increase startup time of its spin attack and charge attack; enhance the visual effects of its stun wave.
  • Hsing T'ien: slightly reduce some attack's startup time.
  • Forest Devil: increase startup time of some attack animation.
  • Yellow Immortal: no longer deal Electric Damage.
  • The Steadfast King: modify the speed of his counter attack.
  • Sledgehammer Raksa: decrease the times of rage burst.
  • Fox Immortal: change knockback distance from 1 to 0.5; fix an animation problem.



# Music & Audio
  • The default volume is changed from 100% to 30%.
  • Support to adjust volume in units of 1%.



# Scenes
  • Fix some map boundary gaps to prevent loot from falling in.



# Misc
  • Update the input module to improve compatibility with various input devices.
  • When there is not enough stamina to dodge and directly trigger the sprint, a warning sound and a message will be issued to remind the player that the dodge is not performed.
  • Add another extra backup file to avoid save data loss issues.
  • Show relics in summary UI, instead of passive items.
  • Support for some rare resolutions.
  • Some minor logic bugfixes.
  • Improve localization.
  • Adjust some of the text.