THE BUCK SKILLS

The Buck's release is coming, which means it's time to unveil the veil of secrecy and tell you a little about our new characters archetypes.
Unlike the fast and dexterous Sly, Buck using less cards in the battle, but his strength and fury knows no bounds. Buck's cards cost significantly more mana, but the effect will make your enemies shudder.
The First Archetype - Berserker
The less Health Buck has, the more powerful his attacks become. The cards of this archetype receive more substantial bonuses for Strength, and Strength, in turn, increases with a decrease in Health.
This tactic encourages you to play on the edge for the sake of inflicting huge damage.
An integral part of this archetype is a new type of periodic damage - Inflammation. The effect of this skill is enhanced with each move, but unlike Bleeding, the effect of Inflammation has its limit. In addition, the rate of inflammation can be reset, for example, by healing.
The Second Archetype - Execution
The cards of this archetype receive bonuses for killing enemies and attacking monsters with a small amount of Health. If Berserker pushes you to play “on the edge”, the Execution offers a different strategy: first weaken the enemy, and then bring down the full power of the Execution on him. By the way, you can not only increase your attack for striking dying enemies, but also get a Shield for killing or Stun creatures remaining on the battlefield. It is worth mentioning that this archetype also has a synergy with the Inflammation effect.
BUG FIXES
Oops, it seems we overdid in some way: the bug on the levels of difficulty Adventurer and Martyr with a critically small dropp of keys for a chests was fixed. Now you'll get the keys you deserve!
NEW EASTER EGG
If you defeat the boss with a 25% chance you can see how Sly and Lucia perform a special dance to enchanting music :) Make sure to share a screenshots with us!
Keep an eye out for the fresh content:
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