PATCH NOTES (MAGNUS BETA TEST)

ALL CHANGES AFFECTS ONLY MAGNUS PUBLIC BETA IN STEAM
[h3]We invite you to join the discussion of Magnus Beta test in our Discord:[/h3]
https://discord.gg/AgDPcP
To participate in the open Beta test, you should simply choose magnus_public_beta in Steam client. Instructions in two easy steps can be found here: https://steamcommunity.com/games/1016730/announcements/detail/1714114646536691321
[h3]Crossroads Keeper - rework![/h3]
The boss' skills, as before, are aimed at making deals with the player, the value of which can both help and hurt the player. However, the Crossroads Keeper now has a deadly and tricky set of skills.
With each move, the Crossroads Keeper offers the player one of three deals. The player is able to wish for eternal life, glory and wealth or unlimited power.
- Wish of Eternal Life - Restores 30 health. Before the boss's next move, the player takes twice as much damage;
- Wish of Infinite Power - Increases Strength by 3 for two turns. After three turns, the player receives Stun;
- Wish of Glory and Wealth - Restores 10 cards from the Ash Deck. The Crossroads Keeper restores 2 health for each card he returned.
Crossroads Master now applies one of the random types of periodic damage: bleeding, poisoning, or burning.
Every 6 turns, the Boss deals 1 damage 6 times. In this scenario, for example, bleeding can be your last stop.
If there are more cards in the Ash deck than in a Battle deck, the Crossroads Keeper will punish you, inflicting 66 hellish damage!
[h3]Magnus' cards changes[/h3]
Phantom archetype balance adjusted
- Summon Doppelganger card now costs 3 mana, instead of 4;
- The Phantom base attack has been strengthened;
- Cards that add combat skills to Phantom now do more damage;
- Trait a Tough Doppelganger giving the Phantom 125 Health now gives 150, which extends its existence on the battlefield for one more round.
In the next updates, you will find the processing of the Eruption, as well as improvements of Magnus' cards
[h3]Previously unpublished changes[/h3]
- Divine Punishment card has been fixed - now it correctly inflicts damage. An extra keyword has been removed.
- The original and upgraded versions of the Refined Torture cards were fixed - now these cards do not heal opponents.
- The "undying" skeletons and some other "undying" opponents were fixed;
- On the Leaderboard screen, the buttons from the main menu are no longer can be pressed;
- The font of the names of the players in the Leaderboard has been changed, now the names in all languages are displayed correctly;
- Empower Slaves and Stable Illusion cards now work like ash cards;
- Label Inflammation card now does not duplicate regeneration;
- Critical Deception card now really increases Phantom's critical chance by 40%
[h3]We invite everyone to the Beta discussion in our Discord:
[/h3]https://discord.gg/AgDPcP