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Chernobylite Complete Edition News

Weekly Report #122

[h3]Hello Stalkers![/h3]
We really enjoy doing two things on our social media: replying to comments from our community (it's about you!) and posting screenshots from Chernobylite. In the latter case one thing needs to be clarified: we don’t just shoot some photo in a random place and call it a day. If that was the case, we would post new photos on social media 15 times a day.

Taking pictures in a game is a very complex process with things like setting the right frame, positioning the camera, lighting, etc. You know, just like in real photography. But doing it in the game gives us the advantage of setting the right mood with the help of the weather.



As you know, there are four types of weather in the game that appear randomly on the maps: sunny, cloudy, rainy and foggy. And someone might consider it extravagant. Surely It was enough to give some sunlight and that's it, so what are all these goodies for? Probably the best answer to this question comes from our level designer, Sebastian Nowak. “We didn't want to stay in one static light, mainly because the Zone itself is also changing. When wandering through the Zone, we feel certain emotions - this place can both delight on a beautiful, sunny day and scare when it is cloudy, dark, and raining. Foggy places make it a complete horror movie."



It's hard to disagree. For example, Kopachi looks fabulous when the rays of the sun break through the branches of the trees.



And Pripyat Central in the fog looks like the Silent Hill. (Fog has also an additional advantage: we’re less visible to enemies).



The weather sequences are of course not just for show, but also serve a certain purpose. The Zone was never supposed just to “look nice”, but also to affect the player's imagination in a specific way. "We wanted to add it to the game, so that we could admire the Zone, graphically absorb how beautiful it looks, but at the same time feel the terror and the history behind it. To do this, we have prepared four weather scenarios: two a little brighter and two somewhat darker. The idea was for them to appear in sequence, eliciting the feeling of anxiety about what the next day would bring."



But it is not everything. In addition to these four basic weather zones, there is another additional one - the chernobylite storm. It is directly related to game story and the nemesis of the main character, Black Stalker. But we will talk about him next time.



[h3]That's it for today![/h3]
Take care, Stalkers!

[h3]Will you join us? Let us know in the comments or on Discord.[/h3]



[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/

Win Chernobylite keys and survival kit!



Stalkers!

Test how perceptive you are in the Pripyat Ghost Stories Contest and win free Chernobylite game keys and awesome Survival Kit!

Head to the Pripyat "Ghost Stories Contest" channel on All in! Games Discord for more information: https://discord.gg/5NzG2XkHmA

[h3]The Survival Kit includes:[/h3]
  • 1 game code,
  • 1 glowing stick,
  • 1 chernobylite crystal,
  • 1 creepy doll,
  • 1 gas mask,
  • 2 A2 posters and 1 A2 game map,
  • 1 Art of Chernobylite album,
  • 1 Game Feature booklet,
  • 1 T-shirt that glows in the dark,
  • 1 bag,
  • 1 branded metal ammo box,
  • old documents, badges, and pins.



[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/

Weekly Report #121

[h3]Hello Stalkers![/h3]
We hope you have fun with the new content we shared with you last week.

https://store.steampowered.com/news/app/1016800/view/3199253993188722560

We are especially curious to see how your bases with Blue Flames look like now. Also, don't forget to take a closer look at your companions (and opponents) in their new stylish masks.



Also let us know if you managed to find all the photos scattered around the Zone.



Today however, we'd like to take a closer look at the new weapon we've added to your arsenal: the crossbow, also known as the Silent Assassin. The weapon was teased by us many times, also as a part of our April Fool's joke. Today we will tell you what advantages and disadvantages the new toy has.



You don't need as many resources to craft a crossbow as in the case of a Blaster or Railgun, but you’ll still have to reckon with some ‘expense.’ However, at the end of the day, the balance will be positive anyway, because, unlike our BFG, the crossbow is an ideal ranged weapon for those who appreciate stealth elements in games.

First of all, there are a few questions you may ask. The first is: why the crossbow? As you probably know, Chernobylite was not supposed to be an action game, in which there is usually a huge arsenal of rifles, which are played very similarly. We wanted to limit the number of weapons, but make each one of them unique, characteristic and very customizable. Hence the crossbow - it perfectly fits the idea of a slow, strong and silent weapon, which was missing in our game’s arsenal. In addition, it seemed to have a great potential for crazy improvements.

The second question is, why didn't the crossbow appear in the game from the beginning? "You cut it out of the game because you wanted to get some extra cash from us hurr durr," the spiteful reply would be. The truth, however, is quite different. Chernobylite was created thanks to the efforts of a very small team, so every element of it was refined in the smallest detail. This was also the case with weapons. If we were to add more weapons to the game at once, it would be difficult to ensure their quality, as well as other elements of the game. More weapons mean a bigger game, so more things to test and less and less time to do it. And that means one thing - bugs…
Maybe the crossbow did come quite late, but we believe it was worth waiting for!



The crossbow is extremely quiet. A bolt fired from it pierces the body of one of the NAR soldiers will not alarm his companions, so you can camp in the bushes at will, waiting for the right occasion.



You just need to remember one thing: not to shoot the enemy, being aware that there is another patrol three steps away from him. They may not hear the gunshot, but they will rather notice a buddy falling face down on the ground with an arrow in his back.



The crossbow has basically one drawback: one shot and you must reload it immediately. Therefore, in the direct clashes with a group of opponents, we rather propose something more... dynamic.



Fortunately, the crossbow is a highly modifiable weapon. Therefore, there is nothing to stop you from transforming it into a tool which even William Tell would not be ashamed of...



...a real war machine, which can make quite a stir with one shot.



There is nothing else for us to do but wish you a good (silent) hunt! Did you try the crossbow yourselves? What do you think of it? Let us know in the comments!



[h3]That's it for today![/h3]
Take care, Stalkers!

[h3]Will you join us? Let us know in the comments or on Discord.[/h3]



[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/

Weekly Report #120

[h3]Hello Stalkers![/h3]
The long-awaited moment has finally arrived: Chernobylite Enhanced Edition and Season 1, the first major update this year is now available to everyone! That means a lot of new content for the base game, which we've been continuously developing since its launch in 2021. So those who think they know Chernobylite inside out, think again.

If you want to read more details about it, we encourage you to read the post below:

https://store.steampowered.com/news/app/1016800/view/3199253993182682526

In short, we are giving you a lot of new stuff, including the Tactical Crossbow, an extremely quiet and highly customizable melee weapon, as well as the opportunity to learn step by step the love story of Igor and Tatiana through the photos scattered around the Zone. In addition, we have packages of paid content for you, which will slightly decorate life in the Zone. At the same time it'll allow you to stay in the Easter atmosphere for a while.

But the biggest novelty is the one hidden under the hood. We gave you the Ray Tracing technology, thanks to which the world presented in Chernobylite looks even more realistic. It is complemented by Tessellation, which makes the vegetation in Chernobylite look more natural. The final effect exceeds our wildest expectations. But pictures are better than words - they speak by themselves.

[previewyoutube][/previewyoutube]


The game today is different than the one you remember from the PC launch in 2021. Check out our previous major updates here:

https://store.steampowered.com/news/app/1016800/view/4453495168680241953
https://store.steampowered.com/news/app/1016800/view/3085522248128497048

[h3]That's it for today![/h3]
Take care, Stalkers!

[h3]Will you join us? Let us know in the comments or on Discord.[/h3]



[h3]Follow our official channels to stay up to date:[/h3]
Like us on Facebook Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/

Chernobylite gets free 'Enhanced Edition' update with ray tracing and more




When I reviewed Chernobylite, I found it to be a pretty enjoyable wander through the irradiated woodlands and dilapidated townscapes of the Chernobyl Exclusion Zone. It had an interesting approach to player choice and branching narratives, and the design and atmosphere of its relatively small but dense zones was spot-on...
Read more.