1. Blood Bowl 3
  2. News
  3. Patch Note 1.1.3.0

Patch Note 1.1.3.0



Greetings Coaches,

Please find below the list of changes that have been implemented in today's patch 1.1.3.0, available for PC.

[h3]Visual:[/h3]

  • Addressed various clipping issues on different players.
  • Resolved multiple animation glitches.
  • Updated various materials and textures for improved visuals.
  • Fixed the problem where loading screens were not displaying correctly across all screen resolutions.
  • Fixed an issue where the end-turn timer's visual and sound effects could overlap with the other manager's full round timer.


[h3]Menu:[/h3]

  • Updated various UI components and pages to enhance user experience.
  • Rectified the issue caused by a "*" character at the end of a formation name.
  • Fixed an issue that prevented competitions from loading when a category tab was empty.
  • Fixed a crash that could occur in competition menus under specific timings.
  • Corrected navigation problems when pressing the Esc button after opening the platform overlay.
  • Resolved an issue where an "Infinite Contacting Server" prompt could appear after attempting to purchase a Blood Pass level.
  • Fixed a problem where the title would enter a softlocked state after simultaneously opening the Pause Menu and the Save Formation window.


[h3]Match:[/h3]


  • Fixed a situation where losing connection and reconnecting during the second half of a match could result in a turnover.
  • Addressed an issue where losing connection and reconnecting during a kick-off with the Solid Defense KOE resulted in users being unable to confirm their KOE player choices.
  • Fixed a problem where losing connection and reconnecting after pausing during a kick-off led to users being unable to move any players in the first round.
  • Disconnecting from a game now returns you to the main menu instead of the login screen.
  • Addressed an issue where losing connection and reconnecting during a kick-off with the Quick Snap KOE caused users to be unable to move their players during the KOE.
  • Addressed a rare crash that occurred when disconnecting during the loading screen.
  • Utilizing the quit game button now concedes the match instantly and prevents your opponent from waiting for you to reconnect.
  • Addressed a crash that could occur when a gamer reconnects to a game during an interception.
  • Resolved an issue where the shadowing skill wheel did not appear in certain cases.
  • Fixed a crash involving Morg'n'Thorg.
  • Fixed a left/right click issue affecting camera movement.
  • Rectified an issue where petty cash was not updated correctly at the beginning of the underdog phase in hotseat mode.
  • Fixed an issue where the time-out kick-off event displayed incorrect information.
  • Fixed a problem where player colors on the field and team colors in UI were inverted when using the distinctive colors option in campaign mode.
  • Resolved an issue where the underdog's timer started even if they were still watching a cutscene during the inducement phase.
  • Fixed an issue during the inducement phase that allowed the "Ready" button to be pressed while inspecting the opponent's team.
  • Fixed a problem where the title would stop reacting to a gamepad controller input if the Pause Menu was invoked at the beginning of the Kick-Off phase.
  • Resolved an issue where the title would soft lock when the first player ended their Inducements phase while the underdog player navigated in-game options simultaneously.


[h3]Miscellaneous:[/h3]

  • Corrected multiple localization errors.
  • Implemented various AI improvements.
  • Fixed an issue where the title became soft locked when a player scrolled up or down while the 'Success' prompt was displayed in the tutorial.
  • Resolved various black screen issues.
  • Fixed an issue that occasionally prevented splash screens from being played.
  • Fixed a problem that hindered the sending of competition invitations if a player already had many pending invitations.
  • Added journeyman count in the TV for ladder matchmaking.
  • Adjusted Dedicated Fans, now maxed at 7 for experienced teams (previously maxed at 6).
  • Fixed an issue that allowed player customization to be equipped from another position.



Thank you for your continued support, and we'll see you on the pitch!