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Blood Bowl 3 | Eternal League Beta in S7 and release in S8



[h3]Eternal League[/h3]

While we aimed for a global release of this highly anticipated single-player mode for Season 7, we are not fully satisfied with its current state, and as such, have decided to pospone it.

We believe that one more season in the oven will allow this mode to reach the level of quality and replayability it deserves. For this period, feedback will be crucial, and will come in 2 main ways:

  • For the Season 7 launch, we've made a number of adjustments to the AI. We'll monitor its new behavior during the season, as well as focus on any precise bug/feedback report on discord.
  • During the season, we'll conduct a close beta of the Eternal League mode. In the coming days, we'll share an application form through which players will have the opportunity to register for this beta and contribute, with their feedback, to make the Eternal League the mode solo coaches are waiting for.


With this plan, we hope to meet player expectations and release a bigger and better Eternal League for Season 8!


[h3]What Is the Eternal League?[/h3]

The Eternal League is a dynamic single-player game mode where you compete in endless tournaments and leagues against AI-controlled teams. It's perfect for players who enjoy long-term team management and strategizing across multiple seasons.

[h3]Key Features:[/h3]

  • Endless Seasons: As the name suggests, there’s no fixed endpoint—you can keep playing indefinitely.
  • Team Progression: Grow your team over time as players gain experience, skills, and even injuries, adding layers of depth to your strategy.
  • Diverse Tournaments: Each season introduces uniquely themed tournaments with their own rules, challenges, and rewards.



We’ll share more about the Eternal League soon so stay tuned for more details!

Blood Bowl 3 | Season 7: Patch Note



Hi Coaches,

The new season kicks off on Tuesday, December 10th, at 6 PM ET! Here's the list of what awaits you when the servers go live.

[h3]New Features[/h3]

  • Norse Team: Now available for play.
  • Norsca Arena: A new seasonal game mode with related quests accessible in the Manager's quest menu.
  • Star Players: Introducing the Swift brothers and the Dribl & Drull duo.
  • Team Queueing: Queue multiple teams simultaneously in all ladder competitions and the Norsca Arena.
  • Pitch Special Rules: Now available (toggleable via admin tools). Elven Union and Halfling pitch rules will be added later.
  • Custom Team Inducements: Inducements and Star Players can now be added directly in the Team Manager menu.
  • Inducement Browsing: View available inducements and Star Players during team creation via the "Details" button.
  • Match Modifiers Menu: View both team rosters during matches by pressing "K" on the keyboard.
  • Manager Titles: Customize your Manager title, visible under your name. Toggle gendered title formats in Game Options
  • Manager Progression: Levels extended to 150, with new free rewards.
  • Team Templates: Save team customizations (colors, patterns, logos, cheerleaders, etc.) and formations.
  • Iron Hard Skin Update: Now errata-compliant: "Opposing players cannot modify any Armour rolls made against this player. The Claws skill cannot be used against this player."
  • Win Rate Statistics: A draw now counts as half a win.
  • Shared Customizations: Many player customizations are now shared across positions and factions.
  • Choice of alignement at team creation added for Norse, Chaos Chosen and Chaos Renegades, with a preview of the inducements allowed by each alignement.


[h3]Ladder[/h3]

  • TV Cap: Modified cap set at 1750.
  • Random primaries will increase your tv by the normal amount and won't be halved
  • For this season, the following Star Players are banned from the official ladder : Bomber Dribblesnot, Cindy Piewhistle.
  • A "Sprint ranking" is now monitored and will be accessible outside the game (details to be shared later). This ranking is a snapshot of teams performances at the end of their 20th match.


[h3]Minor Changes[/h3]

  • Added an "Other" filter for emblems.
  • Competition admins can now enforce specific pitches for all matches in their competition.
  • Journeymen now appear during presentation and end-game cinematics.
  • Frame items will display with your currently equipped avatar.
  • Match presentation screen now shows both teams' factions and TV before inducements.
  • Solid Defense can now be skipped or validated using the skip button.
  • Dice log entries:
  • For when "Argue the Call" is impossible due to a natural 1.
  • When both teams recruit the same Star Player.
  • Leap/Jump Simplification: Directly select your target to leap or jump.
  • Mouse cursor no longer moves when rotating the camera or choosing dice in directional mode.
  • Added a game option to display cumulative probabilities.
  • Star icon now visible under Star Players.
  • Enhanced AI behavior for better gameplay experience.


[h3]Bug Fixes[/h3]

  • Fixed players being propelled far away after injuring themselves with a fumbling bombardier throw.
  • Resolved bomb disappearance issues after rolling a natural one.
  • Corrected quest text overflow in certain languages.
  • Fixed effects like "Rooted" or "Confused" not showing in the dice log.
  • Addressed stretched banners in certain screen resolutions.
  • Resolved ball disappearance issues during multiple catch attempts in one action.
  • Fixed mercenaries bypassing Big Guy limits for certain teams.
  • Resolved tutorial softlocks caused by disabling automatic skill use.
  • Fixed missing skill indicators above players' heads when earned mid-game (e.g., through a Prayer to Nuffle).
  • Corrected inverted team names in sudden death pop-ups.
  • Fixed animation issues with Madcap Miggz’s special rule.
  • Resolved display errors in the Match Modifier pop-up when both teams gained a Prayer to Nuffle.
  • Improved dice display timing for dodge and rush rolls.
  • Fixed Warpstone purchase screen redirection issues.
  • Corrected "Unchannelled Fury" +2 modifier error.
  • Resolved probability display issues for Cindy’s second bomb throw.
  • Fixed "Quick Snap" player counter exceeding the limit.
  • Addressed a softlock with Cindy catching a bomb without using her special rule.
  • Fixed Tackle automatically activating for players with Ball and Chain.
  • Corrected missing Stunty modifier for interceptions.
  • Resolved activation issues with Hakflem Shuttlespike’s special rule against opponents.
  • Fixed Foul Appearance not activating during multiple block actions.


See you on the pitch Coaches!

The Blood Bowl 3 World Championship Finals are underway! 🏈 🏆



This it it! The Blood Bowl 3 World Championship Final is on! 🏈 🏆

https://twitch.tv/nacon

Competitive scene evolution



As the 2024 World Championship is in full swing, we are excited to share what lies ahead for the competitive Blood Bowl 3 scene.

Since the game’s launch in 2022, interest in Blood Bowl 3 has steadily grown, thanks to ongoing improvements, new content, and innovative tools. As we continue to deliver features that empower tournament organizers to create fantastic competitions, we are equally committed to enriching the competitive ecosystem through Official Competitions that complement and integrate with community-organized events.

Our first official competitive circuit, culminating in the 2024 World Championship, has been a tremendous success. This milestone was made possible thanks to the remarkable efforts of the many leagues and organizers who work tirelessly to create great tournaments.


We’re excited to confirm that there will indeed be a 2025 World Championship, capping off multiple thrilling seasons of competition throughout the year and promising an epic conclusion to the circuit.

Our philosophy for the competitive scene remains straightforward: we aim to offer a diverse range of competitions year-round, accessible to as many coaches as possible. These efforts will culminate in the World Championship, where the most outstanding coaches, those who secure a coveted qualifying ticket, will face off for glory.

Below, you’ll find an update on the different competitions planned for the 2025 circuit.

[h2]OFFICIAL COMPETITIONS[/h2]

[h3]Official Seasonal Ladder[/h3]

The Official Ladder stands as the cornerstone of in-game competition, offering players the opportunity to find competitive matches at any time. With its matchmaking system balancing Skill Rating, number of matches played, and Team Value, it ensures a fair and challenging experience for all.

Over the past seasons, the Official Ladder has been the stage for high-level confrontations at the top of its rankings. At the same time, it provides a space for everyone, from newcomers to seasoned veterans, to play, improve, develop their teams, and track their progress.

Each season, we introduce various changes and improvements to the Official Ladder, aiming to encourage diverse playstyles and ensure fairness for all participants. One of the most challenging aspects to balance has been the ability to add random skills. We’ve experimented with banning and reinstating them, each decision sparking mixed reactions among the community.

Upon closer analysis, we recognize that random skills add an element of fun, enabling faster team development and encouraging creative play with tools granted by Nuffle’s whimsy. However, this fun diminishes when random skills are used to optimize Team Value by fishing for core skills. In an environment with unlimited matches like the Official Ladder, we believe that building core skills should not hinge on such optimization, while still allowing coaches to randomize for new challenges or to add secondary skills.
After extensive discussions with numerous Blood Bowl experts, whom we often consult on technical and complex topics like this, we’ve decided to conduct the following test for Season 7:

  • The SPP cost for both random and chosen skills will remain unchanged.
  • The Team Value added by a Primary skill, whether random or chosen, will be 20k.
  • The Team Value added by a random Secondary skill will remain 20k.
  • The Team Value added by a chosen Secondary skill will remain 40k.


We will monitor the impacts of these changes to determine the next steps for future seasons.

The Official Ladder remains one of the most demanding paths to qualify for the Champions Cup or the World Championship, and we applaud the incredible coaches who consistently reach the top ranks. However, the ladder isn’t only about playing numerous matches; it’s also about making each game count. To give coaches who prefer this approach a chance to shine and secure their place in top-tier competitions, we’re introducing a new qualification method for the Champions Cup.

The current general ranking and faction rankings will remain active as the primary paths to qualify for the Champions Cup. However, starting from Season 8, we will introduce a special ranking for teams that reach 20 matches. This ranking will represent a snapshot of the team’s performance at the end of their 20th match, meaning teams will only appear in this ranking after their 20th game. Matches played beyond this point will not affect their standing in this specific ranking.


This Sprint ranking will be visible in-game starting from Season 8, but we’ll begin testing it as a qualification method for the Champions Cup in Season 7. Details on where to access this ranking will be shared at a later date.


Seasons 6, 7, and 8: The coach ranked #1 in the general ranking of the Official Ladder will qualify directly for the Group Stage of the 2025 World Championship.
Season 9: The #1 rank will again qualify directly for the Group Stage. Additionally, the #2 and #3 ranks will secure tickets to the Play-In phase of the Championship.


The general ranking, faction rankings, and the Sprint ranking will all provide pathways to qualify for the Champions Cup. Exact rules for these qualifications will be finalized and shared at the beginning of Season 7.

[h3]OFFICIAL SEASONAL PLAYOFF – CHAMPIONS CUP[/h3]

The Champions Cup will continue to take place each season as one of the primary gateways to the 2025 World Championship. However, the tournament format will undergo some changes compared to previous seasons.

Up until the Season 6 Champions Cup included, players will compete using the same teams they developed on the Official Ladder, as has been the tradition.

However, as we introduce new ways to qualify for the tournament, starting with the Sprint ranking, we are preparing for the Champions Cup to feature not only the top players from the Official Ladder but also the best competitors from other seasonal official tournaments that may launch in the future. To ensure fairness and equal opportunities for all qualified coaches, each season will include a defined ruleset that participants must follow when creating a custom team specifically for the Champions Cup.

While building a team from rookies to veterans is an enjoyable and integral part of the Official Ladder, we also want the Champions Cup, as a pinnacle tournament, to challenge coaches in new ways. Participants must demonstrate adaptability by interpreting the ruleset, tailoring their teams to fit their playstyles, and competing with carefully chosen strategies designed for the tournament format.

Seasons 6, 7, and 8: Both finalists of the Champions Cup will qualify directly for the Group Stage of the 2025 World Championship. Additionally, the two semifinalists will secure tickets to the Play-In phase.
Season 9: Both finalists will again qualify directly for the Group Stage, but the semifinalists will no longer qualify.


The Champions Cup is evolving to reflect the growing diversity of competition in Blood Bowl 3. We aim to balance the thrill of team progression with the challenge of strategic preparation, ensuring the tournament remains an exciting and prestigious event for all participants.

[h2]OFFICIAL SUPER LEAGUE[/h2]

Ensuring World Championship tickets are accessible to all talented coaches through open tournaments is a core value for us. However, we also see the value in hosting a prestigious Super League invitational series throughout the year, designed to unite elite coaches who have proven their skill at the highest level in Blood Bowl 3.

To achieve this, we’ve decided to elevate the Super League, originally supported last year, into an Official Competition held three times annually. These events will be monitored closely to ensure fairness and uphold the competitive integrity of the scene.


The Winter, Spring, and Summer Super Leagues will feature strictly regulated participation criteria. Only the finest coaches, World Champions, Official Ladder champions, Champions Cup winners, Super League winners, and other top performers, will have the opportunity to compete. These titans of Blood Bowl will clash in an arena designed to test their mettle and deliver spectacular matches for the community.


The winners of the Winter, Spring, and Summer Super Leagues will each earn a Direct ticket to the Group Stage of the 2025 World Championship.

[h3]2025 WORLD CHAMPIONSHIP[/h3]

As the highlight and grand celebration of the 2025 competitive circuit, next year’s World Championship will once again take place during the fall season, running from mid-September to the first full weekend of December.

We believe the current format has been a resounding success. It’s simple and easy to follow while delivering thrilling confrontations during the knockout stage, with its two matches plus a potential tiebreaker third match when necessary. This structure will remain for 2025, but we’re excited to introduce an additional phase: the Play-In.

32 tickets will provide direct access to the Group Stage.

64 additional tickets will grant entry to the Play-In phase. In this phase, coaches will compete in a Swiss format over a maximum of three rounds. The 32 coaches who secure two wins in the Play-In phase will advance to join the Group Stage.

This expanded structure aims to provide even more coaches with a chance to compete at the highest level, ensuring the World Championship remains both inclusive and fiercely competitive.

[h3]Main dates of the 2025 World Championship:[/h3]

Check-in period: September 12 to 16
Play-In Phase: September 23 to October 14
Groupe Phase: October 16 to November 9
Knockout Phase: November 10 to December 7
Including the Final-8 week-end: December 5 to 7

[h3]SUM UP OF THE 2025 WORLD ChAMPIONSHIP TICKETS TO GET THROUGH OFFICIAL COMPETITIONS:[/h3]

2024 World Champion: 1 Direct ticket

S6 Official Ladder: 1 Direct ticket

S6 Champions Cup: 2 Direct tickets and 2 Play-In tickets

Winter Super League Invitational: 1 Direct ticket

S7 Official Ladder: 1 Direct ticket

S7 Champions Cup: 2 Direct tickets and 2 Play-In tickets

Spring Super League Invitational: 1 Direct ticket

S8 Official Ladder: 1 Direct ticket

S8 Champions Cup: 2 Direct tickets and 2 Play-In tickets

Summer Super League Invitational: 1 Direct ticket

S9 Official Ladder: 1 Direct ticket and 2 Play-In tickets

S9 Champions Cup: 2 Direct tickets

[h2]SUPPORTED COMPETITIONS[/h2]

This year, we received significantly more applications for the official circuit than we did last year. While we regret being unable to support every project, we’re excited to increase Supported Competitions from 38 to 48. This expansion provides even more opportunities for coaches to participate in fantastic tournaments and compete for a coveted ticket to the World Championship.


The full list of Supported Competitions will be published shortly after the final weekend of the 2024 World Championship.

[h3]SUM UP OF THE 2025 WORLD CHAMPIONSHIP TICKETS TO GET THROUGH SUPPORTED COMPETITIONS:[/h3]

Direct tickets: 15

Play-In tickets: 56

An additional Direct ticket will be awarded to the league that qualified the 2024 World Champion. If the World Champion qualified through an Official Competition, the allocation of this ticket will be determined and announced later this year.

🛎️ Last call to join the 2025 Official circuit supported competition



🛎️Last call for the Blood Bowl 3 2025 Circuit applications!🏈

Admins, don’t miss the chance to take your league to the next level and join the Official Circuit for the upcoming Blood Bowl 3 World Championship!

👉 https://www.bloodbowl-thegame.com/2025-official-circuit-supported-competition-application/

Let’s make 2025 the most legendary World Championship!