We meet the update 27062021 !!
Sorry for the delay :) The update is very large in terms of code fixes. This week I will make another addition with a global change of AI targeting logic for infantrymen
So.. what new?
Added:
- AshTh (Darkness) - new unit
- military police off-roader - new unit
- SIC security - new unit
- new sounds for weather effects both outside and inside objects
- new weapon for Kassadi - Calico replica
- new weapon for Kassadi - Vepr AK 74 replica
- new weapon for Kassadi - S&W replica
- new weapon for Kassadi - replica RSH12
- new weapon for Kassadi - Desert Eagle replica
- new weapon for Kassadi - Impulse Rifle
- new sounds for automatic weapons (replacement for several types)
- new sounds of thunderstorm, downpour, rain
- new tornado effects
- added indicator of the sector in which the player is located
- extension of the house of Kassadi on the island of Eden
- added lanterns on the island of Eden
- added a new mission to the "Black List"
- new civilian type -drunkman:)
Fixed:
- fixed sounds for motor aircraft
- fixed sounds of speed gain for helicopters
- fixed the visual logic of the arc weapon (the old logic was loading the video card)
- fixed enemy scanning when an infantryman is inside a spacesuit
- fixed shoes at Kassadi (previously several types were displayed at the same time)
- fixed the logic of displaying weather effects inside buildings
- fixed AI logic when using a grenade launcher
- fixed sound wave propagation at medium distances
- fixed TV on the island of Eden
- fixed saving of graphics options in the game settings
- fixed collision of grenades
- global correction of impulse transmission when an infantryman gets inside a transport while at sea
- fixed the logic of unfastening the parachute above the water
- fixed sights for vehicles (color inversion)
- fixed physics and AI logic for Megalodon / Carcharodon
- fixed collision of grids and fences
So.. what new?
Added:
- AshTh (Darkness) - new unit
- military police off-roader - new unit
- SIC security - new unit
- new sounds for weather effects both outside and inside objects
- new weapon for Kassadi - Calico replica
- new weapon for Kassadi - Vepr AK 74 replica
- new weapon for Kassadi - S&W replica
- new weapon for Kassadi - replica RSH12
- new weapon for Kassadi - Desert Eagle replica
- new weapon for Kassadi - Impulse Rifle
- new sounds for automatic weapons (replacement for several types)
- new sounds of thunderstorm, downpour, rain
- new tornado effects
- added indicator of the sector in which the player is located
- extension of the house of Kassadi on the island of Eden
- added lanterns on the island of Eden
- added a new mission to the "Black List"
- new civilian type -drunkman:)
Fixed:
- fixed sounds for motor aircraft
- fixed sounds of speed gain for helicopters
- fixed the visual logic of the arc weapon (the old logic was loading the video card)
- fixed enemy scanning when an infantryman is inside a spacesuit
- fixed shoes at Kassadi (previously several types were displayed at the same time)
- fixed the logic of displaying weather effects inside buildings
- fixed AI logic when using a grenade launcher
- fixed sound wave propagation at medium distances
- fixed TV on the island of Eden
- fixed saving of graphics options in the game settings
- fixed collision of grenades
- global correction of impulse transmission when an infantryman gets inside a transport while at sea
- fixed the logic of unfastening the parachute above the water
- fixed sights for vehicles (color inversion)
- fixed physics and AI logic for Megalodon / Carcharodon
- fixed collision of grids and fences