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X-POINT News

Meet update 24052023!

Thanks for your reports! As you can see, I tried to fix everything as quickly as possible and make an update! And a new unit will be a bonus! A T85 replica (a modification of the T-55 tank in Romania), as well as new movements for Kassady and new music!

In general, update and have fun! Video https://youtu.be/aF6JfAAwO3Q

Meet the next major update 180520223!

Hi all! Catch a major update! As you can see, now every month the updates are getting bigger and bigger :)
Finally, the logic in the conquest mode and the network menu are finished, and the space program is ready in the game!
So. Update list:

NEW:
- New unit shuttle Challenger (a replica of Space Shutlle), like Buran, carries a large combat satellite.

- New combat shuttle unit Vega (Lightning replica) carries two space torpedoes and a spy satellite.

- New combat shuttle unit Voyager (replica-hybrid of Dream Chaser and Helix) carries two space torpedoes and a spy satellite.

- New unit orbital interceptor Helix (Helix replica) carries two space torpedoes.

- New unit Orbital Interceptor Archangel (Dyna Soar replica) carries two space torpedoes.

- New spy satellite unit.

- New spaceport unit for launching an ion gun + carrier (Energy replica).
- New unit "Dictator" (double-barreled heavy tank based on Is-4).

- New unique aircraft carrier "Leviathan" (mixed modification of project 1143.5).

- Aircraft "Strela" (MiG-25 replica) updated characteristics, now it carries 6 AAM-180 and 4 AAM-60 missiles.
- The aircraft "Cyclone" (replica Yak-141) received fractional camouflages.
- Helicopter "Colossus" (replica Mi-6) new camouflages
- All aircraft on aircraft carriers received aircraft carrier-style camouflages.
- New multiplayer menu + localization.
- New game settings menu + localization.
- In the "Conquest" protocol in the multiplayer game, you can turn off or turn off the AI.
- All commanders under AI control now use space force in Conquest mode.
- Added a bunker in the "Conquest" mode to save the commander or important units (indestructible), now the player needs special forces to capture the bunker.
- In the strategic map mode, the radius for space satellites is shown (target detection radius or reconnaissance radius).
- "Characters" can now be bought in the army panel.
- In the main menu of the game, the tabs "project information" and "music information" are now in the format of external URLs.
- Vehicles after destruction retain the angle and rotation of the turret and gun (except for vehicles that are torn to the frame).
- Heavy command tank "Vepr" replacement of the turret and body model.
- Reduced prices for aircraft carriers and some units.

FIXED:
- Ranges of satellites and orbital spacecraft.
- 18th century sea battle practice map.
- Markers of space targets.
- Information about space units.
- SAM "Tomahawk" incorrect rotation of the module.
- Tracking air defense targets above 20 km when it was detected earlier.
- All inflatable boats of special forces and marines.

https://youtu.be/Nudx0Yw5C_U

Update 08042023 has been released!

Hi all! I'm releasing another update!
It brings global change.

1) New HDX render shader
2) All units will have an index only in Latin letters (so that there is no collision)
3) The satellite cannot be bought in the army panel. You can only buy carriers that will put them into orbit.
4) Fixed faction logo for FF-15 aircraft
5) Reinforced torpedo warheads (in accordance with the size)
6) Replacing the model "Buran"
7) The first launch of AI movement in space at the shuttles

And here is the video: https://youtu.be/Pw9raUWl3yg

The space program in the game will be update with news stuff soon!

So, now preapere update the spaceprogram in the game.
Currently in the project
1) +1 new reusable orbital ship (model is ready, not in game yet)

2) +1 satellite, now it is a spy satellite (model is ready, not in the game yet)

3) a full-fledged launch vehicle (the model is ready, not yet in the game)

which will launch an ion cannon into orbit from the launch platform (the model is NOT ready, not yet in the game), which will become available for purchase in the army panel. The ion weapon has been available in the game for a long time.


From further plans, these are distant stations and full-fledged space exploration! I am sure you will like it! So stay tuned!

MEET MAJOR UPDATE 02042023

New:
- updated all MAZ models
- new unit replica F100
- new unit replica F15
- new unit fighter Dark Anglel
- 3 new weapons for Kassadi
- Updates to Kassadi arsenal
- 8 new music tracks
- 3 new menu backgrounds
- new lines of movement or attack in strategy mode
- a completely new training system + achievement for completing all training courses without leaving the game
- added warning if screen resolution selection might cause problems
- added a button to go to the official X-POINT server in DISCORD
- which of the infantrymen does not have a night vision device, his vision at night drops by half
- Kassadi added dance animation speed control
- new magnification for submarine periscopes
- SAM SPEAR has a replacement of characteristics
- updated all models of submarines

CORRECTED:
- road\off-road detection for wheeled vehicles
- description of keys for turret weapons for tanks
- Kassadi model (basic)
- description of keys for bombers
- information about the launch of missiles from under the water from submarines
- passenger pick-up points for HUNTER SUVs
- the voices of the pilots of some aircraft were incorrect
- fixed missile launch speed for NATO ATGM operator
- fixed cavitation torpedoes
- removed screen resolutions that displayed incorrect HUD
- fixed suspension for SUVs

VIDEO here: https://youtu.be/PS1qdLWqWQE