Version 0.59 - Ranked Mode & Stats
It took its sweet time, but Ranked Mode is finally here! Compete against friends, random strangers, and possible developer cameos, as you climb the rankings and destroy everyone else! Or die miserably, depending on your skill level. Also included in this patch is Stats, some optimizations, quality-of-life updates, and bug fixes. Enjoy!
Start climbing the rankings!
[h2]Features[/h2]
It even tracks Duel Abilities. You know, that one mode no one plays.
[h2]Improvements[/h2]
Poison nods its hats off to you.
[h2]Bug Fixes[/h2]
That's it for this patch! As usual, if you wish to find more players to chat or fight against, join the Element TD Discord, which has surpassed 1000 users!
As for you folks clamoring for Chapter 3, you can expect that to drop at the end of the month, alongside some other updates. We'll be announcing more details in the coming weeks. In the meantime, enjoy smashing folks in Ranked Mode!
Start climbing the rankings![h2]Features[/h2]
- Ranked Mode is here, complete with 1v1 Matchmaking and a Ranked Leaderboard!
- It's split into two categories:
- Ranked Pick has you playing on Pick + Very Hard.
- Ranked Random has you playing on Same Random + Very Hard + Chaos.
- Regardless of which you choose, map selection is randomized, and certain maps have 2-Path forced on.
- Ranked Pick has you playing on Pick + Very Hard.
- Each category has its own Leaderboard, meaning that even if you're a god at Pick, you're not obligated to play Random to raise your MMR.
- Unlike the standard game, a Ranked Game immediately ends when one player dies.
- That said, if you quit the game mid-match, that will count as a loss for you.
- That said, if you quit the game mid-match, that will count as a loss for you.
- Winning more games = higher MMR = raising your Division, which for now, will get you slightly fancier avatar borders. We'll be expanding its rewards over time.
- It's split into two categories:
- Player Stats have also been added to the game!
- You can find a list of your lifetime stats under your Profile.
- You can also view other players' profiles on the Ranked Leaderboards.
- Note, only a few of these stats are retroactive. The majority of them will be starting from scratch.
- You can find a list of your lifetime stats under your Profile.
It even tracks Duel Abilities. You know, that one mode no one plays.[h2]Improvements[/h2]
- Desyncs should happen far less often than before.
- Optimized what's rendered on-screen. The game should no longer try to render stuff way off screen.
- Disabled numerous spammy debugs, should help performance a bit.
- All trees now have a little wind effect on them. No more still trees on Forest!
- Adjusted the top-left corner of Grand City, in an attempt to make that path a little more fair.
- If you're playing 1-4 Players on Grand City, the bottom half of the map will now be obscured.
- If you're scrolling through the Wave Browser, it'll replace the "Next" text with said wave number.
- It will only say "Next" if you're on the current wave.
- It will only say "Next" if you're on the current wave.
- Improved the Tower Table Highlight upon getting a new Element.
- Forest has been made 10% greener.
- [Campaign] Removed the Loadout button. Instead, hitting Play will now bring you to the Loadout screen.
- [Campaign] Each Mission now has a few towers it suggests to help clear it.
- [Campaign] Flipped Trickery specializations.
- [Campaign] Adjusted the sub-wave start sound to be more different from the wave start sound.
- [Campaign] Clear Speed now uses MM:SS instead of HH:MM:SS
- [Campaign] Replays are no longer saved, due to a whole lot of bugs. We'll re-enable Campaign Replays in a future patch.
Poison nods its hats off to you.[h2]Bug Fixes[/h2]
- Fixed Damage Number options not working properly.
- Fixed Wings not showing up for other players' Builders.
- Fixed rounding shenanigans on the Money Tower Bonus in the HUD.
- Fixed an error that could occur when, if you're the last to survive but you're not the actual winner, it'd count as a victory anyways.
- Fixed a bug where if you had Turbo on in a Singleplayer/Multiplayer game, and then played a Campaign Mission, you'd be forced to play it with Turbo on.
That's it for this patch! As usual, if you wish to find more players to chat or fight against, join the Element TD Discord, which has surpassed 1000 users!
As for you folks clamoring for Chapter 3, you can expect that to drop at the end of the month, alongside some other updates. We'll be announcing more details in the coming weeks. In the meantime, enjoy smashing folks in Ranked Mode!