Version 1.02 - Optimizations and Fixes
[h2]Improvements[/h2]
[h2]Fixes[/h2]
Although this patch comes with some degree of performance improvements, the game is still unfortunately intensive on the GPU. To that end, we've got more things we're going to try out over the next few months that will hopefully tone it down.
Now that we've gotten some backend stuff updated and out of the way, we can return to adding some content and other quality-of-life features! Coming next patch, we'll be adding some long-requested features, like customizable hotkeys, the ability to mute players, and more Ranked Mode fixes, as well as the 5th Co-op Map! For those of you who have completed the Campaign, the map in question will be from that last mission.
- Game engine changed from Unity 2018.4 to Unity 2020.3
- As a result, this patch has an abnormally large download size, so just be aware of that.
- The game now loads much faster than before.
- This should also result in some degree of performance improvements. For some, it's minimal; for others, it seems like it may help more. In the off-chance it got worse, please let us know!
- As a result, this patch has an abnormally large download size, so just be aware of that.
- Added Vsync graphics option, which is set to Off by default
- Turning it On may or may not result in a performance improvement for you, give it a shot and see.
- Additionally, this will override the Frame Cap setting, so if you want to rely on that instead, keep Vsync turned Off
- Turning it On may or may not result in a performance improvement for you, give it a shot and see.
- Turned off some useless debugs in the output log
- FYI, this is now known as player.log, instead of output_log.txt
- FYI, this is now known as player.log, instead of output_log.txt
- On the final wave of M28, score moved from the creeps to the bosses, so technically, waiting will no longer be more beneficial for score
[h2]Fixes[/h2]
- Fixed Ranked Mode issue where you could load into a blank screen
- Fixed Replay Browser being broken
- Fixed some tooltips on some settings
- Fixed Temple Variant infinite loading bug in War Mode
- Fixed Self Leaderboard only listing yourself
Although this patch comes with some degree of performance improvements, the game is still unfortunately intensive on the GPU. To that end, we've got more things we're going to try out over the next few months that will hopefully tone it down.
Now that we've gotten some backend stuff updated and out of the way, we can return to adding some content and other quality-of-life features! Coming next patch, we'll be adding some long-requested features, like customizable hotkeys, the ability to mute players, and more Ranked Mode fixes, as well as the 5th Co-op Map! For those of you who have completed the Campaign, the map in question will be from that last mission.