Version 1.666 - Added Rollback!
Do you hate desyncs? Then hate no longer, because as of this update, Desyncs are a thing of the past. We've gone and replaced our unstable netcode with Rollback! But what exactly is Rollback?
In a nutshell, Rollback netcode is a way to send commands instantly, by assuming you're doing what you did last, and in the off-chance you do something different, things might jump around here or there a bit, but only by a few frames.
But what if you desync? Fear not, feeble minds, because Rollback will just roll back the desync to when it didn't happen, and everyone will be in sync. That is 100% how it works and if you doubt us, try it for yourself on our alpha branch. Just right-click Element TD 2 --> Properties --> Betas, and switch to the alpha branch.
In addition to Rollback, we're adjusting the game's balance, particularly with Quad Element Towers. They're not quite living up to their roles, so we're giving them some minor improvements that should allow each one to truly feel unique.
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[h2]Quad Balance[/h2]
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Lastly, we'd like to address the release date for this patch. Normally, when we drop patch notes, we release the patch at the same time. However, in an effort to help hype everyone up, we've decided to post these notes early.
You can expect to play Version 1.6 w/ Rollback on Friday, May 6th, 2666. The added years is just to make sure we release on time. As you well know, we have a tendency to miss our estimates. However, we have a fallback. In case we somehow miss that date, we'll just roll it back, and it'll be out on time.
In a nutshell, Rollback netcode is a way to send commands instantly, by assuming you're doing what you did last, and in the off-chance you do something different, things might jump around here or there a bit, but only by a few frames.
But what if you desync? Fear not, feeble minds, because Rollback will just roll back the desync to when it didn't happen, and everyone will be in sync. That is 100% how it works and if you doubt us, try it for yourself on our alpha branch. Just right-click Element TD 2 --> Properties --> Betas, and switch to the alpha branch.
In addition to Rollback, we're adjusting the game's balance, particularly with Quad Element Towers. They're not quite living up to their roles, so we're giving them some minor improvements that should allow each one to truly feel unique.
[hr][/hr]
[h2]Quad Balance[/h2]
- Quad Elements can now go on double dates.
- Railgun's main gun now has truly global range and can snipe creeps from one game to another. This is what cross-region play was meant for.
- Singularity now pulls nearby towers into it, exploding once it reaches a certain threshold. Damage and area is proportional to the total value consumed.
- Selling a Doom tower no longer nets you gold, but instead reduces an opponent's life by 1.
- Phantom Zone tower has been renamed to the Twilight Zone tower. It will now question the moral sanctity of everything you believed was real, and more.
- Plague can be found in the decontamination wing, next to the corpses of Poison & Disease towers.
- Crystal Spire no longer has a cap to its spirit count.
- Tsunami's tidal wave improved to wash creeps off the path. Spamming it too much will flood the map and drown your towers.
- Obelisk has been adjusted:
- Base damage reduced from 4000 to 0
- Range increased from 900 to 3000
- Should it train on a single target long enough to trigger an explosion capable of enveloping the map, it will now crash the game.
- Base damage reduced from 4000 to 0
- Rage now attacks nearby towers, and if there's no towers in range, it'll free itself from the ground and go after your Builder.
- Archdruid has been improved to be able to throw your towers into other locations. Relocate with ease!
- Life Altar no longer costs lives to activate its ability. Instead, it gives lives to your opponents. There's no need for sacrifice here.
- Due to lack of use, Tesla Tree has been removed from the game and been replaced with An Actual Tree. Plant more to save the world.
- Gravity Cannon can now adjust the gravitational constant of the universe. It's quite simple, really.
- Building a Nuclear will cause a meltdown that annihilates your map and causes you to forfeit. What did you think would happen if you built it?
- Shredder can now split creeps indefinitely, halving their size every time. Observe as thousands of miniature Ronalds take over the game!
[hr][/hr]
Lastly, we'd like to address the release date for this patch. Normally, when we drop patch notes, we release the patch at the same time. However, in an effort to help hype everyone up, we've decided to post these notes early.
You can expect to play Version 1.6 w/ Rollback on Friday, May 6th, 2666. The added years is just to make sure we release on time. As you well know, we have a tendency to miss our estimates. However, we have a fallback. In case we somehow miss that date, we'll just roll it back, and it'll be out on time.