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CAR TUNE: Project News

Update 0.6.5.7

Since the last update, a lot of time has passed. I have spent a great deal of time optimizing and making changes to the graphics system to ensure smoother gameplay. As a result, the change required a significant overhaul of game files. However, I also had to allocate time for work, personal matters, and household responsibilities. Unfortunately, the game is still being developed outside of regular working hours, and I am doing it alone.
The multiplayer feature was planned for Q1, but I have to postpone it as it still requires a lot of work and improvements.
Currently, the game features 14 unique vehicles (+2 body variants) and over 1500 parts.
Thank you for continuing to play.

Information:
  • The Unity version has been changed, which affected the model files. As a result, the profile file has incorrectly assigned body damage models. They need to be fixed using a hammer or F7 (debug option).
  • The launch control system automatically activates when the speed reaches zero.
  • Many minor bugs reported have been fixed.
  • Recommended rebuild thumbails (Options->Graphics->Rebuild catalog thumbnails)


Patches:
  • Fixed the issue of suspension parts missing for the Turkish region.
  • Improved suspension calculations.
  • Optimization improvements.
  • Fixed memory leaks.
  • Fixed sockets for the central muffler to guide the pipes.
  • Fixed an error for adjustable upper control arms (sport version).
  • Improvements to the new pipe system.
  • Improvements to races, points calculation.


Content:
  • Added launch control procedure.
  • Added new, shorter upper control arms for the multi-link system.
  • Added straightening of part sockets using a frame straightener.
  • Added new stickers.
  • Added a new track, "Toruno."
  • Added a new track, "Whitestock."
  • Added a new game mode: drift zones.
  • Added a new car - FS Bandit in Sedan and Pickup versions.
  • Added particle effects to checkpoints.
  • Added display of the best score in the track selection menu.
  • Added additional score information on the leaderboard.
  • Added the ability to install a blow-off valve for the new pipe system (temporary version, requires more effort).


Changes:
  • Changed the rendering system - significant performance improvement.
  • Changes to driving physics.
  • Changes to tire grip.
  • Changes to suspension calculations.
  • UI fixes and minor changes.
  • From now on, part positioning and sheet metal straightening are separated.

Update 0.6.5.6

Fixes:
  • Fixed the game crashing to desktop
  • Fixed an issue with cars not loading at the airport
  • Fixed a bug where there was no interaction possible after a drag race
  • Fixed part materials in the catalog
  • Fixed a car change bug when leaving the dealership
  • Fixed bug with car turning when driving straight with new parts
  • Fixed a bug when buying more than one car
  • Fixed a bug with the disappearance of reflections on the body after changing the settings
  • Fixed the bug of not being able to repair parts when the workbench is missing
  • Fixed issue with the way the rollcage mounts in Luxour
  • Fixed many bugs with parts descriptions in the catalog
  • Fixed jittering with handbrake
  • Fixed "LowerArm+"
  • Improvement parts catalog loading time
  • Many smaller bugs fixed


New Content:
  • Added a lot of new parts for the car FS Polsky
  • Added a V8 engine
  • Added new and revamped all engine sounds
  • Added gearbox sounds
  • Added a new system for creating engine piping (exhaust and air)
  • Added two new brake calipers
  • Added new rear axle based on 'Syncro' version
  • Added additional compatibility check in catalog
  • Added 10 disc brakes (two variants)


Changes
  • Rebuilt a large number of assets in the project, which in turn made the update substantially bigger
  • Reworked the shader that applies to car paints
  • Reworked the shader that applies to car lamps
  • Reworked the appearance of the parts catalog
  • The camera now sets the point of view relative to the point of clicking instead of the middle of the part like it was befre


Info
  • There are still many bugs I can't find yet, I need more information from you where they appear so that I can reproduce them at home.
  • Parts preview rebuild required (Options->Graphics)
  • The multiplayer mode is currently in heavy works, it will probably be available in the next or further update, the initial date is Q1 2023

Update 0.6.5.5

Fixes:
  • Fixed black screen problem in new cars dealer
  • Fixed drive shaft slot for X36
  • Fixed problem with saving car state after buy new car
  • Fixes small issues
  • Improvement car damage
  • Improvement optimization in city map
  • Improvement shaders
  • Improblement shaking suspension
  • Improvement parts rotation in catalog view


Content:
  • Added new crash particles
  • Added new glass particles
  • Added single part repair in workbench table with new steam achievement
  • Added adjust toe in-out in for suspension


Changes:
  • Rebuilded loading assets system
  • After drag race, cars don't stop instantly (pause)


Informations:
  • Please remember to make sure that your workbench is correctly rotated
  • If any small errors or issues arise they will be fixed in micro updates
  • Please visit the steam forums from time to time, I tend to ask about the errors that I am unable to replicate myself

Update 0.6.5.4

Sorry for the previous update that was very buggy. I hope this one will be stable

Fixes:
  • Many fixes and protections from previous build
  • A bug with car mileage calculation has been fixed


Content:
  • Engine wear has been added
  • The ability to remove the engine with an engine jack has been added
  • Added the ability to send information about errors (can be turned off in options)
  • The ability to clock the mileage with a laptop has been added


Changes:
  • Gearboxes reworked
  • Fixed UV map on Vudi model


Informations:
  • Some bugs are fatal bugs that can spoil the rest of the game, please keep that in mind.
    Mainly errors related to the car and parts during assembly or disassembly
  • There should be no problems with the current profiles.
  • There will be micro-updates for some time, I will try to fix the reported bugs on an ongoing basis
  • Please report bugs, they will be very helpful in finding problems with the game.
  • Some elements of the Vudi model are broken, it is enough to repair them or buy new ones, it is related to model replacement

Update 0.6.5.3

Fixes:
  • Fixed issue back from the dynamometer
  • Fixed the dash clocks name bug for Blitz Gamma
  • Fixed ID bug for rear blind for Blitz Gamma
  • Fixed bug with tailgate rotation for Luxour
  • Fixed money conversion for car / parts (dealer bug)
  • Fixed issues with parts condition after dismantling them from the vehicle
  • Fixed an issue with the profile not loading when there was no car in the garage
  • The ability to enter special characters when creating a new profile has been disabled
  • Fixed a bug with camera position after returning from photo mode
  • Other small fixes


Content:
  • New car dealer added
  • A scrapyard has been added
  • Struts have been added
  • Added the ability to rotate parts in the catalog
  • A new car based on the Audi '85 B2 has been added
  • Traffic lights have been added
  • A few new cars have been added for road traffic
  • The city map was expanded
  • Simple missions have been added to the map


Changes:
  • Menu / options improved
  • Car paintwork improved
  • Wagen Jersey now has a slot for a v6 engine