1. CAR TUNE: Project
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CAR TUNE: Project News

Update 0.7.0

[p]Hello everyone![/p][p]It's been quite a while since the last update — I'm very aware of that. Unfortunately, I haven't been able to dedicate as much time to the game as I would’ve liked. I'm working on it solo, so every major change takes a lot of time and energy. Still — the update is finally here, and it's a big one![/p][p]The most important new feature is multiplayer mode! After several rounds of testing, it seems to be running fairly stable, but there might still be some issues — if you spot anything, please let me know. This is just the beginning, and I’ll definitely continue improving the system.[/p][p]In addition to that:[/p]
  • [p]The game has been upgraded to the latest versions of used modules and frameworks.[/p]
  • [p]A lot has changed under the hood, and some things you’ll notice directly.[/p]
  • [p]New bugs may have appeared — I’ll be fixing them as quickly as I can, so any reports are very welcome.[/p]
[p]Thank you so much to everyone who kept supporting the project and patiently waited during the silence. It really means a lot to me.[/p][p]See you in future updates![/p][hr][/hr][h3] Fixes:[/h3]
  • [p]Fixed scene transitions[/p]
  • [p]Fixed pricing bug at the new car dealer[/p]
  • [p]Fixed part naming issues[/p]
  • [p]Fixed inventory and disappearing tools[/p]
  • [p]Minor bug fixes[/p]
  • [p]Improved car handling[/p]
  • [p]Improved tire physics[/p]
  • [p]Fixed missing stats for the “Always a Full Tank” achievement[/p]
  • [p]Fixed missing stats for the “Scrap Collector” achievement[/p]
[hr][/hr][h3] Content:[/h3]
  • [p]Added preview image when selecting a profile[/p]
  • [p]Added video options – render scale[/p]
  • [p]Added car color selection at the new car dealer[/p]
  • [p]Added use of fluids – engine oil and brake fluid[/p]
  • [p]Added engine wear and seizure system[/p]
  • [p]Added character model selection when creating a new profile[/p]
  • [p]Added color selection for coolant system hose connectors[/p]
  • [p]Added multiplayer mode (still in development)[/p]
[hr][/hr][h3] Changes:[/h3]
  • [p]Player name is now displayed as the profile name instead of Steam username[/p]
  • [p]Resolution selection changed to a dropdown list[/p]
  • [p]New minimap icons[/p]
  • [p]Tire patch settings can now be edited:
    CAR TUNE PROJECT_Data\\StreamingAssets\\Setup\\[/p]
[hr][/hr][h3]Huge thanks to everyone who continued supporting the project and patiently waited through the silence. It really means a lot. See you in the next updates![/h3]

still working

I’m constantly working on the game, also refining small features that should have been included earlier. The multiplayer mode is in a very advanced stage and is currently undergoing intensive testing.

Due to increasing server costs, I had to give up the domain, which temporarily disabled the bug reporting system and global leaderboards. These features will return in one of the upcoming updates that I’m currently working on.

It’s possible that the first update will be released without multiplayer, with the full version including online play coming shortly afterward.

New Year

I would like to inform you that the "Car Tune" project is still in production. Progress is slow because I am working on this project entirely on my own, after hours at my full-time job. Limited time, health challenges, and other priorities have an impact on the pace, but I am steadily moving forward with determination.

Currently, I am focusing on developing a network mode (multiplayer), which will be a key feature of the project. Later, I also plan to completely redesign the user interface (UI) to make it modern, clear, and intuitive, meeting the highest expectations.

Today, we welcome the New Year 2025. On this occasion, I want to thank you for your support, patience, and understanding. Your interest in this project motivates me to keep pushing forward. I hope the coming year will bring more time and opportunities to dedicate myself even more to the development of "Car Tune".

Wishing you health, prosperity, and the fulfillment of all your dreams in the New Year!
Best regards,

0.6.6 v3

Fixes:
  • Fixed an issue with collisions with police cars.
  • Fixed a bug when applying stickers in the paint shop.
  • Fixed a bug with interior colors for the leader of new cars.


Content:
  • Added the ability to return to the profile selection from the garage.
  • Added an option to mark parts in the inventory as favorites. During mass selling of parts, favorites are skipped and remain in the inventory.
  • Added color variations for text on the license plate.
  • Added the ability to sell an incomplete car to the junkyard.


Changes:
  • Tools that served no purpose in the main garage are now hidden in the inventory.
  • Utility tools in the paint shop or body shop do not appear in the main garage.

0.6.6 v2

Patches:
  • Fixed an issue with exhaust pipes - broken point editing and inability to remove the pipe.
  • Fixed a bug when selling a car with a driver and encountering a "black screen" issue.
  • Corrections during the loading of default suspension data.
  • Fixed repairing of part sockets.
  • Fixed minor bugs.


Content:
  • Added a spectrophotometer for obtaining information about the car's paint.
  • Added a police officer model near police cars, and police cars now patrol the map.


Changes:
  • Change in car handling physics.
  • Adjustments to the speeds of traffic cars.
  • Improved engine and ambient sounds.
  • Enhanced part destruction.