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CAR TUNE: Project News

0.6.6 v2

Patches
  • Fixed the appearance or color selection for some parts.
  • Fixed a bug with default values for shock absorbers.
  • Fixed the front suspension in the "blitz caliber."
  • Fixed and added safeguards in the global drag results table against special characters in player names.
  • Fixed the UI position of the car logo at the dealer.
  • Fixed a bug at the car dealer and junkyard when buying a larger number of cars.


Content
  • Added the option to choose the color of the light for the front headlights.
  • Added a purchase sound.
  • Added a video option - "particle effects count"


Changes
  • Changed the appearance of the color variant selection for parts in the catalog.
  • Changed the display of the global results table; now only the best result per player is shown.
  • For drag races, stock cars or automatically generated cars have been added.
  • Cars in the used car showroom and at the junkyard have different interior colors.

Update 0.6.6

Dear Players,

I would like to sincerely thank you for your support and understanding, especially considering the time constraints I face. Please be reminded that I work on the game after my regular working hours, so updates may take a bit longer.

Currently, my main focus is on developing the multiplayer mode, and the next major update will feature multiplayer - that's my goal.

I kindly ask you to report any bugs with the most detailed description possible, preferably by sending the GameLog.txt via email or Discord. It truly makes the bug-fixing process much smoother, especially for issues that are challenging to reproduce based solely on descriptions.

Patches:
  • Fixed "tedi" wheel rim
  • Graphic improvements
  • Fixed sticker application in the paint shop (penetration to the other side of the car)
  • Fixed minor bugs


Content:
  • Added new car "VUDI 4A Avant"
  • Added new car "Blitz Caliber"
  • Added new map "Bieszczady"
  • Added global drag race leaderboard
  • Added the option to choose the interior color when buying a new car from the dealer
  • Many interior parts have additional color variants


Changes:
  • Graphic enhancements
  • Changes in engine and tire code
  • Fixed engine installation slots for each car
  • Improved engine sounds


I wish you all a fantastic New Year's Eve, and may the New Year be filled with exciting adventures in our game world!

Best regards,
Bartosz "Wichur" Bieszka

Update 0.6.5.8

Patches:
  • Many translations have been improved or are missing
  • Shader and material fixes for car lamps
  • Fixed a bug with repairing the v6 engine block
  • Fixed a bug with the d&b CD
  • UI fixes and improvements
  • Improved roll cage for VUDI
  • Fixes for loading cars and missing suspension components
  • Optimized RAM memory usage
  • Fixes for custom music file reader


Content:
  • Different rims appear on cars in cars dealerships
  • Wagen Jersey can now be equipped with braces
  • Added new pistons and connecting rods with higher durability (forged)
  • Broken parts have visual textures
  • Added a few new parts
  • Own music support mp3 file format


Changes:
  • Improvement damage system
  • Engine torque also affects engine condition
  • Disabled vehicle damage after completing a drag race
  • The 4-cylinder engine in FS Polsky is now positioned longitudinally
  • Dealer cars have different gearboxes depending on the engine position

Update 0.6.5.7

Since the last update, a lot of time has passed. I have spent a great deal of time optimizing and making changes to the graphics system to ensure smoother gameplay. As a result, the change required a significant overhaul of game files. However, I also had to allocate time for work, personal matters, and household responsibilities. Unfortunately, the game is still being developed outside of regular working hours, and I am doing it alone.
The multiplayer feature was planned for Q1, but I have to postpone it as it still requires a lot of work and improvements.
Currently, the game features 14 unique vehicles (+2 body variants) and over 1500 parts.
Thank you for continuing to play.

Information:
  • The Unity version has been changed, which affected the model files. As a result, the profile file has incorrectly assigned body damage models. They need to be fixed using a hammer or F7 (debug option).
  • The launch control system automatically activates when the speed reaches zero.
  • Many minor bugs reported have been fixed.
  • Recommended rebuild thumbails (Options->Graphics->Rebuild catalog thumbnails)


Patches:
  • Fixed the issue of suspension parts missing for the Turkish region.
  • Improved suspension calculations.
  • Optimization improvements.
  • Fixed memory leaks.
  • Fixed sockets for the central muffler to guide the pipes.
  • Fixed an error for adjustable upper control arms (sport version).
  • Improvements to the new pipe system.
  • Improvements to races, points calculation.


Content:
  • Added launch control procedure.
  • Added new, shorter upper control arms for the multi-link system.
  • Added straightening of part sockets using a frame straightener.
  • Added new stickers.
  • Added a new track, "Toruno."
  • Added a new track, "Whitestock."
  • Added a new game mode: drift zones.
  • Added a new car - FS Bandit in Sedan and Pickup versions.
  • Added particle effects to checkpoints.
  • Added display of the best score in the track selection menu.
  • Added additional score information on the leaderboard.
  • Added the ability to install a blow-off valve for the new pipe system (temporary version, requires more effort).


Changes:
  • Changed the rendering system - significant performance improvement.
  • Changes to driving physics.
  • Changes to tire grip.
  • Changes to suspension calculations.
  • UI fixes and minor changes.
  • From now on, part positioning and sheet metal straightening are separated.

Update 0.6.5.6

Fixes:
  • Fixed the game crashing to desktop
  • Fixed an issue with cars not loading at the airport
  • Fixed a bug where there was no interaction possible after a drag race
  • Fixed part materials in the catalog
  • Fixed a car change bug when leaving the dealership
  • Fixed bug with car turning when driving straight with new parts
  • Fixed a bug when buying more than one car
  • Fixed a bug with the disappearance of reflections on the body after changing the settings
  • Fixed the bug of not being able to repair parts when the workbench is missing
  • Fixed issue with the way the rollcage mounts in Luxour
  • Fixed many bugs with parts descriptions in the catalog
  • Fixed jittering with handbrake
  • Fixed "LowerArm+"
  • Improvement parts catalog loading time
  • Many smaller bugs fixed


New Content:
  • Added a lot of new parts for the car FS Polsky
  • Added a V8 engine
  • Added new and revamped all engine sounds
  • Added gearbox sounds
  • Added a new system for creating engine piping (exhaust and air)
  • Added two new brake calipers
  • Added new rear axle based on 'Syncro' version
  • Added additional compatibility check in catalog
  • Added 10 disc brakes (two variants)


Changes
  • Rebuilt a large number of assets in the project, which in turn made the update substantially bigger
  • Reworked the shader that applies to car paints
  • Reworked the shader that applies to car lamps
  • Reworked the appearance of the parts catalog
  • The camera now sets the point of view relative to the point of clicking instead of the middle of the part like it was befre


Info
  • There are still many bugs I can't find yet, I need more information from you where they appear so that I can reproduce them at home.
  • Parts preview rebuild required (Options->Graphics)
  • The multiplayer mode is currently in heavy works, it will probably be available in the next or further update, the initial date is Q1 2023