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Cyber Knights: Flashpoint News

Squad tactics heist RPG! Developer gameplay stream with Cory Trese.

In this Next Fest developer livestream, studio Co-founder & Lead Developer Cory Trese will share gameplay & more details from the full game.



While playing Cory will offer some insight into the contact system that's key to our strategy layer, allowing you to expand your network of underworld contacts who can offer you resources, faction connections, and heist opportunities. Learn more about the game's factions and reputation, and dive deep in the tactical combat & stealth options available to you.

This is the last of two special developer streams we'll do this week (Monday's is here), so don't miss it! Hit that Steam "Set a reminder" drop-down to the right of (or on mobile, above) this post. 👉

https://store.steampowered.com/app/2059870/Cyber_Knights_Flashpoint_Demo

You can join us anytime in Discord to ask questions, offer feedback, or stay in the loop on the game's road to release.

Squad tactics heist RPG! Developer full-game preview stream with Andrew Trese.

We're kicking off Steam Next Fest with a developer livestream featuring gameplay & more details from the full game. No spoilers for the demo in this stream; tune in to get a look at other levels within the game. 👀❗



Studio Co-founder & Creative Director Andrew Trese will be playing & sharing details about what Cyber Knights: Flashpoint has to offer. Learn more about the unique 23rd-century cyberpunk setting, the tremendous amount of character build options you'll have for your squad, the role of Cyber Knights in this dark future, and more.

This is one of two special developer streams we'll do this week (Friday's is here), so don't miss it! Hit that Steam "Set a reminder" drop-down to the right of (or on mobile, above) this post. 👉

https://store.steampowered.com/app/2059870/Cyber_Knights_Flashpoint_Demo

You can join us anytime in Discord to ask questions, offer feedback, or stay in the loop on the game's road to release.

One week to our Next Fest demo; check out our updated trailer!

In our last update we covered what to expect in the upcoming demo for our cyberpunk heist RPG. And since then we've released a revamped trailer for the game to give you a look at the latest gameplay!

[previewyoutube][/previewyoutube]

If you have a second to give it a 👍 on YouTube and leave a comment, it's a huge help.

[h2]We've come a long way from our early prototypes...[/h2]
Kickstarter prototype:


Our demo today (still pre-Early Access!):


Still further polish to do before release, but we're looking forward to seeing how you all do in the demo! Mark your calendars Knights, we'll see you at the rendezvous.

Check out the new trailer for Cyber Knights: Flashpoint a squad-tactics heist RPG

Currently in development from Trese Brothers who made Star Traders: Frontiers and Templar Battleforce, the upcoming Cyber Knights: Flashpoint looks exciting.

Read the full article here: https://www.gamingonlinux.com/2023/06/check-out-the-new-trailer-for-cyber-knights-flashpoint-a-squad-tactics-heist-rpg

A new demo is coming!


Knights, we're excited to announce Cyber Knights: Flashpoint will be included in the upcoming Steam Next Fest, an online demo festival running June 19th - 26th.

This will be the first new demo we've offered for the game in over a year, and it's the first big milestone on our road to release later in 2023. 🎉 All of the game-shaping feedback our alpha players have given us, all of the new design & UX work to make this our best-looking game yet, and several features even our alpha players haven't seen yet are all waiting for you to try.

[h3]The demo will offer:[/h3]
  • Your first big heist to pull off! Find out how our turn-based squad tactics plays. See if you have the skills to use creative stealth, a variety of weapons, and the turn order itself to accomplish objectives in each map and get your crew out alive.
  • Six squad members in your roster; each brings a unique set of talents to your crew. In the full game you'll have opportunities to recruit new members, as well as access to multi-classing, extensive skill trees, weapon modding, cybernetics -- everything you need to build out the perfect squads for your playstyle and the needs of the jobs you're taking on.
  • A glimpse of your main character's origins as a Cyber Knight. These elites of our dark future's underworld are rare and highly sought after. Knights have capabilities no one else in this world does -- but it comes at a cost.
  • A first look at your safehouse; in the full game you'll have access to base-building features to expand this underground hideout, providing more opportunities to upgrade your team and expand your capabilities to take on bigger jobs as you make a name for yourself.
  • A preview of the choices you'll need to make in this shadowy world of mercenaries, secrets, and cyberpunks. How far will you go for a chance at a better life? What are you willing to risk for the extra credits or knowledge that could make a big difference for your crew? Who will you stay loyal to? Who can you trust?

[h3]Don't miss it![/h3]
We'll be sharing some lore, extras, and maybe even some dev streams over the next couple of weeks. Join our Discord or follow @CyberKnightsRPG on twitter to stay in the loop.

We can't wait to show how far the game has come. While we're still hard at work fine-tuning and polishing the full game ahead of our Early Access release, it's already a thrill to offer the best-looking and most advanced set of tactical combat capabilities we've ever featured in a Trese Brothers game.

Especially if you're new to our games, as you try the demo we want you to know we are listening to feedback! We're active every day in the Steam forums and in our Discord, and we love making improvements and additions based on player feedback. This demo isn't just an opportunity for us to show the game off; it's your opportunity to make a mark on it.

We'll see you on June 19th! If you haven't already, wishlist & follow Cyber Knights of course! https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/