1.8.10 new dlc release note
Hello everyone I am BigYu, the following is the introduction of new characters.
Water Monkie.
- SA, launch a bouncing small ice block.
- ULT, launch a bouncing big ice block.
- Each collision of ice will become smaller and split into three pieces.
Anemone.
- SA, spits out three ice spikes.
- ULT, constantly emitting upward airflow, while constantly firing ice spikes.
Greatos V2.
- SA, switch weapons to big gold chain state. (Hit yourself and make your opponent shudder.)
- ULT, pull out the weapon behind you, tethered to the end of the stick, although it seems to be of little use, but will give the opponent a huge psychological pressure. (Is this person sick?)
Staw.
- Passive: When the head of the weapon touches the ground, for about 1 second, a "Big Straw" will be planted. Up to two "Big Straw" exist at the same time. The "Big Straw" could be killed by other weapon head.
- SA, pull out two "I don't know what it is, but it makes damage, green ball". When this green ball touches the "Big Straw", it will make the "Big Straw" excited for a short while, and during the excitement, the big grass will actively attack the opponent (and may accidentally injure its own people)
- ULT: can not control themselves, constantly release SA.
Other updates.
- Slightly adjusted Piao, increased the number ULT.
- Slightly enhanced the Tinker, the weapon rotates faster.
Water Monkie.
- SA, launch a bouncing small ice block.
- ULT, launch a bouncing big ice block.
- Each collision of ice will become smaller and split into three pieces.
Anemone.
- SA, spits out three ice spikes.
- ULT, constantly emitting upward airflow, while constantly firing ice spikes.
Greatos V2.
- SA, switch weapons to big gold chain state. (Hit yourself and make your opponent shudder.)
- ULT, pull out the weapon behind you, tethered to the end of the stick, although it seems to be of little use, but will give the opponent a huge psychological pressure. (Is this person sick?)
Staw.
- Passive: When the head of the weapon touches the ground, for about 1 second, a "Big Straw" will be planted. Up to two "Big Straw" exist at the same time. The "Big Straw" could be killed by other weapon head.
- SA, pull out two "I don't know what it is, but it makes damage, green ball". When this green ball touches the "Big Straw", it will make the "Big Straw" excited for a short while, and during the excitement, the big grass will actively attack the opponent (and may accidentally injure its own people)
- ULT: can not control themselves, constantly release SA.
Other updates.
- Slightly adjusted Piao, increased the number ULT.
- Slightly enhanced the Tinker, the weapon rotates faster.