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Don’t Look Up! The Pumpkinfall

Originally posted by author

[h3]From the clouds, with a thunderous roar and a howling wind, an enormous bright-orange pumpkin plummeted and crashed near the headman's house. The earth trembled beneath its weight. It was so gigantic that it could have fed the entire village for weeks. Soon, cries of terror echoed from every direction.

The villagers rushed out of their homes, unable to believe their eyes. The pumpkin, split open like an ancient beast, as if torn from the bowels of the earth, suddenly cracked further. From its depths, as though drawn out by some abyss, emerged grotesque figures — faceless, with long, clawed limbs.

With a disgusting squelch, enormous spiders and beetles began to crawl out — black as pitch, their legs coated in thick slime. Their eyes, glowing like red embers, gleamed in the mist. They scurried in every direction, like a horde of ravenous predators. But that was only the beginning.

After them, human bones started to fly out of the pumpkin — not just scattered fragments, but entire skeletal hands and skulls, glimmering in the darkness. They twirled through the air in a grotesque dance of death. And behind them, as if emerging from the very pits of hell, coffins followed. Black, massive, covered in green mold and dirt, they whirled over the field, their lids slamming shut with a hollow thud.

But the most terrifying sight of all was the appearance of gigantic black clocks, entirely made from human skeletons. The hands on the clock face spun wildly, filling the air with a horrifying crunch, as if bones were breaking, pushing time mercilessly toward midnight. Instead of a chime, a menacing graveyard hum echoed, reverberating across the fields and forests, freezing the villagers in their tracks with fear.
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Pumpkin Strike is available in our game store during this spooky autumn season.

Changes in the dynamics of rating gains for 1v1 and 2v2 matches!



Changes have been made to the rating system for 1v1 and 2v2 matches!
The dynamics of rating point gains and losses have been updated.

At the start of the season, rating changes will be doubled — instead of the usual 30 rating points, you can now gain or lose up to 60 rating points per match. This will allow you to climb the leaderboards faster and have a greater impact on your ranking from the very first games.

However, as the end of the season approaches, the rewards and penalties for 1v1 and 2v2 matches will decrease. The closer we get to the end of the season, the less your rating will change.

Step into battle confidently and take control of your path to the top of the rankings from the very first matches of the season!

Good luck on the battlefields!

30% off everything! The Birthday Sale has begun!

[h3]

Attention, attention!

30% off everything!

In honor of the game's Birthday, we're launching a big sale.

Want to grab the exclusive Imperial Edition, explore new Game Modes, or add any of the 11 countries to your collection? Now's the perfect time!

Don’t miss your chance to get the most for the best price and refresh your gaming experience!
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Listen up! A new force is coming to the game, get ready!

[h3]I'm telling you straight — we are preparing to launch a new country, and it’s going to be a true war machine.

This country is not only known for its rich traditions, beautiful women, and fearless men.

These folks are famous for their engineers, who have been cranking out innovations for generations that the enemy didn't know which way to run, losing their heads in terror.

Get ready for new reinforcements: automatic grenade launchers, massive combat aircraft, paratrooper commandos — and this is just the beginning. Over a dozen new units will shift the tide of battle. So brace yourselves, it's going to be intense.

And yes, in case you haven't figured it out yet — this is the magnificent Italy. More details coming dude...
[/h3]

Team surrender suggestions, anonymous participation, visual updates, bug fixes

In this update, there are many important innovations as well as numerous visual updates.

GENERAL:
  • Introduced the ability to participate in matches anonymously. In this mode, your name is replaced with another
  • A system for team surrender suggestions has been introduced
  • If the team does not surrender, then upon leaving the match with an acceptable chance of winning, a
  • You can now specify a third-party website to which your game match replays will be automatically transferred
  • Blocking a match participant in the chat now persists between sessions
    warning about the risk of access restriction to team matches is displayed
  • Anti-aliasing can be toggled independently of the graphics quality setting


BUG FIXES:
  • Sometimes the worker chooses a tree for harvesting too far from the previous one
  • Gate opening/closing animations have been restored
  • Other bugs


VISUAL UPDATES:
This time we want to show you how our troops and buildings have changed visually from the first to the latest era.

So, we refreshed the Stone Age troops


And yes, our glorious maceman found his lost brother...


The Iron Age armies have also received an update, with horsemen getting rid of their rags


The terrifying rocket launcher has not only updated the model of the charioteer but also acquired new animations


We have completely replaced the appearance of all buildings in the Abstract Country


New Town Hall


Houses


Academy


Stable


Farm


Machine Gun Tower


Barracks


Factory


Arsenal


Mine


Dock

We are constantly working on improving not only the visual representation of the game but also its mechanics and optimization. While some changes may not be as noticeable as model and texture updates, they are the ones that uphold and enhance the very spirit of the game.