Lighting Upgrades, Interactive Career History, Job System, and New Art!
Hey Folks!
I'm waaay past due for another video, so here's what we've been up to!

We've got a new lighting renderer, choose-your-own-adventure character generation, AI job management system, and as always, new art!
New Lighting, CYOA Chargen, Crew Jobs, and New Art
In this video, we try out the new AI job management system, haul some loot, demo some walls. We also take a tour of Chris's latest work on the improved lighting system. The career generation process shows a new interactive feature. And last, but not least, Charlie's latest concept art!
If this sounds interesting to you, please wishlist Ostranauts on Steam here. Wishlisting it will give me an idea how much interest there is in this game, and how much time I can spend on it.
And if you know anyone else who might dig this type of game, let them know! Spreading awareness is something everyone can do to help me continue to make games like this.
Thanks for your time, and stay tuned for more spacelife news!
I'm waaay past due for another video, so here's what we've been up to!

So what's new?
We've got a new lighting renderer, choose-your-own-adventure character generation, AI job management system, and as always, new art!

In this video, we try out the new AI job management system, haul some loot, demo some walls. We also take a tour of Chris's latest work on the improved lighting system. The career generation process shows a new interactive feature. And last, but not least, Charlie's latest concept art!
If this sounds interesting to you, please wishlist Ostranauts on Steam here. Wishlisting it will give me an idea how much interest there is in this game, and how much time I can spend on it.
And if you know anyone else who might dig this type of game, let them know! Spreading awareness is something everyone can do to help me continue to make games like this.
Thanks for your time, and stay tuned for more spacelife news!